Renaming changeTile to setTiles

This commit is contained in:
David Négrier 2021-06-28 14:58:49 +02:00
parent 319db95bc8
commit 1e57028e6e
11 changed files with 85 additions and 85 deletions

View file

@ -18,7 +18,7 @@ import type { PlaySoundEvent } from "./PlaySoundEvent";
import type { MenuItemClickedEvent } from "./ui/MenuItemClickedEvent";
import type { MenuItemRegisterEvent } from './ui/MenuItemRegisterEvent';
import type { HasPlayerMovedEvent } from "./HasPlayerMovedEvent";
import type { ChangeTileEvent } from "./ChangeTileEvent";
import type { SetTilesEvent } from "./SetTilesEvent";
export interface TypedMessageEvent<T> extends MessageEvent {
data: T
@ -46,7 +46,7 @@ export type IframeEventMap = {
loadSound: LoadSoundEvent
playSound: PlaySoundEvent
stopSound: null
changeTile: ChangeTileEvent
setTiles: SetTilesEvent
getState: undefined,
registerMenuCommand: MenuItemRegisterEvent
}

View file

@ -1,6 +1,6 @@
import * as tg from "generic-type-guard";
export const isChangeTileEvent =
export const isSetTilesEvent =
tg.isArray(
new tg.IsInterface().withProperties({
x: tg.isNumber,
@ -10,6 +10,6 @@ export const isChangeTileEvent =
}).get()
);
/**
* A message sent from the game to the iFrame when a user enters or leaves a zone marked with the "zone" property.
* A message sent from the iFrame to the game to set one or many tiles.
*/
export type ChangeTileEvent = tg.GuardedType<typeof isChangeTileEvent>;
export type SetTilesEvent = tg.GuardedType<typeof isSetTilesEvent>;