correction of resize select character and companion by David

This commit is contained in:
GRL 2021-05-31 10:20:30 +02:00
parent 474323b95f
commit 1ac108a9b8
12 changed files with 40 additions and 23 deletions

View file

@ -51,7 +51,7 @@ export class SelectCharacterScene extends AbstractCharacterScene {
create() {
this.selectCharacterSceneElement = this.add.dom(-1000, 0).createFromCache(selectCharacterKey);
this.centerXDomElement(this.selectCharacterSceneElement, 150);
this.centerXDomElement(this.selectCharacterSceneElement, 300);
MenuScene.revealMenusAfterInit(this.selectCharacterSceneElement, selectCharacterKey);
this.selectCharacterSceneElement.addListener('click');
@ -211,7 +211,7 @@ export class SelectCharacterScene extends AbstractCharacterScene {
const {playerX, playerY, playerScale, playserOpactity, playerVisible} = this.defineSetupPlayer(numero);
player.setBounce(0.2);
player.setCollideWorldBounds(true);
player.setCollideWorldBounds(false);
player.setVisible( playerVisible );
player.setScale(playerScale, playerScale);
player.setAlpha(playserOpactity);
@ -240,10 +240,10 @@ export class SelectCharacterScene extends AbstractCharacterScene {
update(time: number, delta: number): void {
}
public onResize(ev: UIEvent): void {
public onResize(): void {
//move position of user
this.moveUser();
this.centerXDomElement(this.selectCharacterSceneElement, 150);
this.centerXDomElement(this.selectCharacterSceneElement, 300);
}
}