Update menu

This commit is contained in:
Gregoire Parant 2020-12-16 17:17:31 +01:00
parent 3e6aa84749
commit 1a27b7d2ee
3 changed files with 19 additions and 5 deletions

View file

@ -66,7 +66,7 @@ export class MenuScene extends Phaser.Scene {
openSideMenu() {
if (this.sideMenuOpened) return;
this.sideMenuOpened = true;
this.menuButton.getChildByID('openMenuButton').innerHTML = 'Close'
this.menuButton.getChildByID('openMenuButton').innerHTML = 'X';
if (gameManager.getCurrentGameScene(this).connection.isAdmin()) {
const adminSection = this.menuElement.getChildByID('adminConsoleSection') as HTMLElement;
adminSection.hidden = false;
@ -85,7 +85,7 @@ export class MenuScene extends Phaser.Scene {
if (!this.sideMenuOpened) return;
this.sideMenuOpened = false;
this.closeGameQualityMenu()
this.menuButton.getChildByID('openMenuButton').innerHTML = 'Menu'
this.menuButton.getChildByID('openMenuButton').innerHTML = `<img src="/static/images/menu.svg">`;
this.tweens.add({
targets: this.menuElement,
x: closedSideMenuX,