Merge branch 'develop' into GlobalMessageToWorld

# Conflicts:
#	CHANGELOG.md
#	front/src/Api/Events/IframeEvent.ts
#	front/src/Components/App.svelte
#	pusher/src/Services/SocketManager.ts
This commit is contained in:
Gregoire Parant 2021-08-02 23:07:39 +02:00
commit 14b4229019
48 changed files with 1346 additions and 1634 deletions

View file

@ -60,6 +60,10 @@
<section>
<button id="enableNotification">Enable notifications</button>
</section>
<!-- TODO activate authentication -->
<section hidden>
<button id="oidcLogin">Oauth Login</button>
</section>
<section>
<button id="sparkButton">Create map</button>
</section>

View file

@ -1,18 +0,0 @@
<style>
#warningMain {
border-radius: 5px;
height: 100px;
width: 300px;
background-color: red;
text-align: center;
}
#warningMain h2 {
padding: 5px;
}
</style>
<main id="warningMain">
<h2>Warning!</h2>
<p>This world is close to its limit!</p>
</main>

View file

@ -10,6 +10,7 @@
"@types/mini-css-extract-plugin": "^1.4.3",
"@types/node": "^15.3.0",
"@types/quill": "^1.3.7",
"@types/uuidv4": "^5.0.0",
"@types/webpack-dev-server": "^3.11.4",
"@typescript-eslint/eslint-plugin": "^4.23.0",
"@typescript-eslint/parser": "^4.23.0",
@ -54,7 +55,8 @@
"rxjs": "^6.6.3",
"simple-peer": "^9.11.0",
"socket.io-client": "^2.3.0",
"standardized-audio-context": "^25.2.4"
"standardized-audio-context": "^25.2.4",
"uuidv4": "^6.2.10"
},
"scripts": {
"start": "run-p templater serve svelte-check-watch",

View file

@ -1,5 +1,4 @@
import * as tg from "generic-type-guard";
import type { GameStateEvent } from "./GameStateEvent";
import type { ButtonClickedEvent } from "./ButtonClickedEvent";
import type { ChatEvent } from "./ChatEvent";
import type { ClosePopupEvent } from "./ClosePopupEvent";
@ -10,7 +9,6 @@ import type { OpenCoWebSiteEvent } from "./OpenCoWebSiteEvent";
import type { OpenPopupEvent } from "./OpenPopupEvent";
import type { OpenTabEvent } from "./OpenTabEvent";
import type { UserInputChatEvent } from "./UserInputChatEvent";
import type { MapDataEvent } from "./MapDataEvent";
import type { LayerEvent } from "./LayerEvent";
import type { SetPropertyEvent } from "./setPropertyEvent";
import type { LoadSoundEvent } from "./LoadSoundEvent";
@ -23,6 +21,8 @@ import type { SetVariableEvent } from "./SetVariableEvent";
import { isGameStateEvent } from "./GameStateEvent";
import { isMapDataEvent } from "./MapDataEvent";
import { isSetVariableEvent } from "./SetVariableEvent";
import type { LoadTilesetEvent } from "./LoadTilesetEvent";
import { isLoadTilesetEvent } from "./LoadTilesetEvent";
export interface TypedMessageEvent<T> extends MessageEvent {
data: T;
@ -52,6 +52,7 @@ export type IframeEventMap = {
playSound: PlaySoundEvent;
stopSound: null;
getState: undefined;
loadTileset: LoadTilesetEvent;
registerMenuCommand: MenuItemRegisterEvent;
setTiles: SetTilesEvent;
};
@ -100,6 +101,10 @@ export const iframeQueryMapTypeGuards = {
query: isSetVariableEvent,
answer: tg.isUndefined,
},
loadTileset: {
query: isLoadTilesetEvent,
answer: tg.isNumber,
},
};
type GuardedType<T> = T extends (x: unknown) => x is infer T ? T : never;

View file

@ -0,0 +1,12 @@
import * as tg from "generic-type-guard";
export const isLoadTilesetEvent = new tg.IsInterface()
.withProperties({
url: tg.isString,
})
.get();
/**
* A message sent from the iFrame to the game to add a message in the chat.
*/
export type LoadTilesetEvent = tg.GuardedType<typeof isLoadTilesetEvent>;

View file

@ -26,9 +26,6 @@ import { isStopSoundEvent, StopSoundEvent } from "./Events/StopSoundEvent";
import { isLoadSoundEvent, LoadSoundEvent } from "./Events/LoadSoundEvent";
import { isSetPropertyEvent, SetPropertyEvent } from "./Events/setPropertyEvent";
import { isLayerEvent, LayerEvent } from "./Events/LayerEvent";
import { isMenuItemRegisterEvent } from "./Events/ui/MenuItemRegisterEvent";
import type { MapDataEvent } from "./Events/MapDataEvent";
import type { GameStateEvent } from "./Events/GameStateEvent";
import type { HasPlayerMovedEvent } from "./Events/HasPlayerMovedEvent";
import { isLoadPageEvent } from "./Events/LoadPageEvent";
import { handleMenuItemRegistrationEvent, isMenuItemRegisterIframeEvent } from "./Events/ui/MenuItemRegisterEvent";

View file

@ -1,4 +1,4 @@
import { Observable, Subject } from "rxjs";
import { Subject } from "rxjs";
import { EnterLeaveEvent, isEnterLeaveEvent } from "../Events/EnterLeaveEvent";
@ -105,6 +105,14 @@ export class WorkadventureRoomCommands extends IframeApiContribution<Workadventu
}
return mapURL;
}
async loadTileset(url: string): Promise<number> {
return await queryWorkadventure({
type: "loadTileset",
data: {
url: url,
},
});
}
}
export default new WorkadventureRoomCommands();

View file

@ -31,6 +31,8 @@
import TextMessage from "./TypeMessage/TextMessage.svelte";
import {banMessageVisibleStore} from "../Stores/TypeMessageStore/BanMessageStore";
import {textMessageVisibleStore} from "../Stores/TypeMessageStore/TextMessageStore";
import {warningContainerStore} from "../Stores/MenuStore";
import WarningContainer from "./WarningContainer/WarningContainer.svelte";
export let game: Game;
@ -105,4 +107,7 @@
{#if $chatVisibilityStore}
<Chat></Chat>
{/if}
{#if $warningContainerStore}
<WarningContainer></WarningContainer>
{/if}
</div>

View file

@ -0,0 +1,37 @@
<script lang="typescript">
import { fly } from 'svelte/transition';
import {userIsAdminStore} from "../../Stores/GameStore";
import {ADMIN_URL} from "../../Enum/EnvironmentVariable";
const upgradeLink = ADMIN_URL+'/pricing';
</script>
<main class="warningMain" transition:fly="{{ y: -200, duration: 500 }}">
<h2>Warning!</h2>
{#if $userIsAdminStore}
<p>This world is close to its limit!. You can upgrade its capacity <a href="{upgradeLink}" target="_blank">here</a></p>
{:else}
<p>This world is close to its limit!</p>
{/if}
</main>
<style lang="scss">
main.warningMain {
pointer-events: auto;
width: 100vw;
background-color: red;
text-align: center;
position: absolute;
left: 50%;
transform: translate(-50%, 0);
font-family: Lato;
min-width: 300px;
opacity: 0.9;
z-index: 2;
h2 {
padding: 5px;
}
}
</style>

View file

@ -14,6 +14,7 @@ class ConnectionManager {
private connexionType?: GameConnexionTypes;
private reconnectingTimeout: NodeJS.Timeout | null = null;
private _unloading: boolean = false;
private authToken: string | null = null;
private serviceWorker?: _ServiceWorker;
@ -27,21 +28,54 @@ class ConnectionManager {
if (this.reconnectingTimeout) clearTimeout(this.reconnectingTimeout);
});
}
public loadOpenIDScreen() {
localUserStore.setAuthToken(null);
const state = localUserStore.generateState();
const nonce = localUserStore.generateNonce();
window.location.assign(`http://${PUSHER_URL}/login-screen?state=${state}&nonce=${nonce}`);
}
public logout() {
localUserStore.setAuthToken(null);
window.location.reload();
}
/**
* Tries to login to the node server and return the starting map url to be loaded
*/
public async initGameConnexion(): Promise<Room> {
const connexionType = urlManager.getGameConnexionType();
this.connexionType = connexionType;
let room: Room | null = null;
if (connexionType === GameConnexionTypes.register) {
if (connexionType === GameConnexionTypes.jwt) {
const urlParams = new URLSearchParams(window.location.search);
const code = urlParams.get("code");
const state = urlParams.get("state");
if (!state || !localUserStore.verifyState(state)) {
throw "Could not validate state!";
}
if (!code) {
throw "No Auth code provided";
}
const nonce = localUserStore.getNonce();
const { authToken } = await Axios.get(`${PUSHER_URL}/login-callback`, { params: { code, nonce } }).then(
(res) => res.data
);
localUserStore.setAuthToken(authToken);
this.authToken = authToken;
room = await Room.createRoom(new URL(localUserStore.getLastRoomUrl()));
urlManager.pushRoomIdToUrl(room);
} else if (connexionType === GameConnexionTypes.register) {
//@deprecated
const organizationMemberToken = urlManager.getOrganizationToken();
const data = await Axios.post(`${PUSHER_URL}/register`, { organizationMemberToken }).then(
(res) => res.data
);
this.localUser = new LocalUser(data.userUuid, data.authToken, data.textures);
this.localUser = new LocalUser(data.userUuid, data.textures);
this.authToken = data.authToken;
localUserStore.saveUser(this.localUser);
localUserStore.setAuthToken(this.authToken);
const roomUrl = data.roomUrl;
@ -61,24 +95,12 @@ class ConnectionManager {
connexionType === GameConnexionTypes.anonymous ||
connexionType === GameConnexionTypes.empty
) {
let localUser = localUserStore.getLocalUser();
if (localUser && localUser.jwtToken && localUser.uuid && localUser.textures) {
this.localUser = localUser;
try {
await this.verifyToken(localUser.jwtToken);
} catch (e) {
// If the token is invalid, let's generate an anonymous one.
console.error("JWT token invalid. Did it expire? Login anonymously instead.");
await this.anonymousLogin();
}
} else {
this.authToken = localUserStore.getAuthToken();
//todo: add here some kind of warning if authToken has expired.
if (!this.authToken) {
await this.anonymousLogin();
}
localUser = localUserStore.getLocalUser();
if (!localUser) {
throw "Error to store local user data";
}
this.localUser = localUserStore.getLocalUser() as LocalUser; //if authToken exist in localStorage then localUser cannot be null
let roomPath: string;
if (connexionType === GameConnexionTypes.empty) {
@ -97,19 +119,18 @@ class ConnectionManager {
room = await Room.createRoom(new URL(roomPath));
if (room.textures != undefined && room.textures.length > 0) {
//check if texture was changed
if (localUser.textures.length === 0) {
localUser.textures = room.textures;
if (this.localUser.textures.length === 0) {
this.localUser.textures = room.textures;
} else {
room.textures.forEach((newTexture) => {
const alreadyExistTexture = localUser?.textures.find((c) => newTexture.id === c.id);
if (localUser?.textures.findIndex((c) => newTexture.id === c.id) !== -1) {
const alreadyExistTexture = this.localUser.textures.find((c) => newTexture.id === c.id);
if (this.localUser.textures.findIndex((c) => newTexture.id === c.id) !== -1) {
return;
}
localUser?.textures.push(newTexture);
this.localUser.textures.push(newTexture);
});
}
this.localUser = localUser;
localUserStore.saveUser(localUser);
localUserStore.saveUser(this.localUser);
}
}
if (room == undefined) {
@ -120,21 +141,19 @@ class ConnectionManager {
return Promise.resolve(room);
}
private async verifyToken(token: string): Promise<void> {
await Axios.get(`${PUSHER_URL}/verify`, { params: { token } });
}
public async anonymousLogin(isBenchmark: boolean = false): Promise<void> {
const data = await Axios.post(`${PUSHER_URL}/anonymLogin`).then((res) => res.data);
this.localUser = new LocalUser(data.userUuid, data.authToken, []);
this.localUser = new LocalUser(data.userUuid, []);
this.authToken = data.authToken;
if (!isBenchmark) {
// In benchmark, we don't have a local storage.
localUserStore.saveUser(this.localUser);
localUserStore.setAuthToken(this.authToken);
}
}
public initBenchmark(): void {
this.localUser = new LocalUser("", "test", []);
this.localUser = new LocalUser("", []);
}
public connectToRoomSocket(
@ -147,7 +166,7 @@ class ConnectionManager {
): Promise<OnConnectInterface> {
return new Promise<OnConnectInterface>((resolve, reject) => {
const connection = new RoomConnection(
this.localUser.jwtToken,
this.authToken,
roomUrl,
name,
characterLayers,

View file

@ -1,10 +1,10 @@
import {MAX_USERNAME_LENGTH} from "../Enum/EnvironmentVariable";
import { MAX_USERNAME_LENGTH } from "../Enum/EnvironmentVariable";
export interface CharacterTexture {
id: number,
level: number,
url: string,
rights: string
id: number;
level: number;
url: string;
rights: string;
}
export const maxUserNameLength: number = MAX_USERNAME_LENGTH;
@ -24,6 +24,5 @@ export function areCharacterLayersValid(value: string[] | null): boolean {
}
export class LocalUser {
constructor(public readonly uuid:string, public readonly jwtToken: string, public textures: CharacterTexture[]) {
}
constructor(public readonly uuid: string, public textures: CharacterTexture[]) {}
}

View file

@ -1,4 +1,5 @@
import { areCharacterLayersValid, isUserNameValid, LocalUser } from "./LocalUser";
import { v4 as uuidv4 } from "uuid";
const playerNameKey = "playerName";
const selectedPlayerKey = "selectedPlayer";
@ -12,6 +13,9 @@ const audioPlayerMuteKey = "audioMute";
const helpCameraSettingsShown = "helpCameraSettingsShown";
const fullscreenKey = "fullscreen";
const lastRoomUrl = "lastRoomUrl";
const authToken = "authToken";
const state = "state";
const nonce = "nonce";
class LocalUserStore {
saveUser(localUser: LocalUser) {
@ -116,6 +120,36 @@ class LocalUserStore {
getLastRoomUrl(): string {
return localStorage.getItem(lastRoomUrl) ?? "";
}
setAuthToken(value: string | null) {
value ? localStorage.setItem(authToken, value) : localStorage.removeItem(authToken);
}
getAuthToken(): string | null {
return localStorage.getItem(authToken);
}
generateState(): string {
const newState = uuidv4();
localStorage.setItem(state, newState);
return newState;
}
verifyState(value: string): boolean {
const oldValue = localStorage.getItem(state);
localStorage.removeItem(state);
return oldValue === value;
}
generateNonce(): string {
const newNonce = uuidv4();
localStorage.setItem(nonce, newNonce);
return newNonce;
}
getNonce(): string | null {
const oldValue = localStorage.getItem(nonce);
localStorage.removeItem(nonce);
return oldValue;
}
}
export const localUserStore = new LocalUserStore();

View file

@ -55,9 +55,9 @@ import {
import type { BodyResourceDescriptionInterface } from "../Phaser/Entity/PlayerTextures";
import { adminMessagesService } from "./AdminMessagesService";
import { worldFullMessageStream } from "./WorldFullMessageStream";
import { worldFullWarningStream } from "./WorldFullWarningStream";
import { connectionManager } from "./ConnectionManager";
import { emoteEventStream } from "./EmoteEventStream";
import { warningContainerStore } from "../Stores/MenuStore";
const manualPingDelay = 20000;
@ -76,7 +76,7 @@ export class RoomConnection implements RoomConnection {
/**
*
* @param token A JWT token containing the UUID of the user
* @param token A JWT token containing the email of the user
* @param roomUrl The URL of the room in the form "https://example.com/_/[instance]/[map_url]" or "https://example.com/@/[org]/[event]/[map]"
*/
public constructor(
@ -217,6 +217,9 @@ export class RoomConnection implements RoomConnection {
} else if (message.hasWorldfullmessage()) {
worldFullMessageStream.onMessage();
this.closed = true;
} else if (message.hasTokenexpiredmessage()) {
connectionManager.loadOpenIDScreen();
this.closed = true; //technically, this isn't needed since loadOpenIDScreen() will do window.location.assign() but I prefer to leave it for consistency
} else if (message.hasWorldconnexionmessage()) {
worldFullMessageStream.onMessage(message.getWorldconnexionmessage()?.getMessage());
this.closed = true;
@ -244,7 +247,7 @@ export class RoomConnection implements RoomConnection {
} else if (message.hasBanusermessage()) {
adminMessagesService.onSendusermessage(message.getBanusermessage() as BanUserMessage);
} else if (message.hasWorldfullwarningmessage()) {
worldFullWarningStream.onMessage();
warningContainerStore.activateWarningContainer();
} else if (message.hasRefreshroommessage()) {
//todo: implement a way to notify the user the room was refreshed.
} else {

View file

@ -1,14 +0,0 @@
import {Subject} from "rxjs";
class WorldFullWarningStream {
private _stream:Subject<void> = new Subject();
public stream = this._stream.asObservable();
onMessage() {
this._stream.next();
}
}
export const worldFullWarningStream = new WorldFullWarningStream();

View file

@ -1,22 +1,24 @@
const DEBUG_MODE: boolean = process.env.DEBUG_MODE == "true";
const START_ROOM_URL : string = process.env.START_ROOM_URL || '/_/global/maps.workadventure.localhost/Floor0/floor0.json';
const PUSHER_URL = process.env.PUSHER_URL || '//pusher.workadventure.localhost';
const UPLOADER_URL = process.env.UPLOADER_URL || '//uploader.workadventure.localhost';
const START_ROOM_URL: string =
process.env.START_ROOM_URL || "/_/global/maps.workadventure.localhost/Floor1/floor1.json";
const PUSHER_URL = process.env.PUSHER_URL || "//pusher.workadventure.localhost";
export const ADMIN_URL = process.env.ADMIN_URL || "//workadventu.re";
const UPLOADER_URL = process.env.UPLOADER_URL || "//uploader.workadventure.localhost";
const STUN_SERVER: string = process.env.STUN_SERVER || "stun:stun.l.google.com:19302";
const TURN_SERVER: string = process.env.TURN_SERVER || "";
const SKIP_RENDER_OPTIMIZATIONS: boolean = process.env.SKIP_RENDER_OPTIMIZATIONS == "true";
const DISABLE_NOTIFICATIONS: boolean = process.env.DISABLE_NOTIFICATIONS == "true";
const TURN_USER: string = process.env.TURN_USER || '';
const TURN_PASSWORD: string = process.env.TURN_PASSWORD || '';
const JITSI_URL : string|undefined = (process.env.JITSI_URL === '') ? undefined : process.env.JITSI_URL;
const JITSI_PRIVATE_MODE : boolean = process.env.JITSI_PRIVATE_MODE == "true";
const TURN_USER: string = process.env.TURN_USER || "";
const TURN_PASSWORD: string = process.env.TURN_PASSWORD || "";
const JITSI_URL: string | undefined = process.env.JITSI_URL === "" ? undefined : process.env.JITSI_URL;
const JITSI_PRIVATE_MODE: boolean = process.env.JITSI_PRIVATE_MODE == "true";
const POSITION_DELAY = 200; // Wait 200ms between sending position events
const MAX_EXTRAPOLATION_TIME = 100; // Extrapolate a maximum of 250ms if no new movement is sent by the player
export const MAX_USERNAME_LENGTH = parseInt(process.env.MAX_USERNAME_LENGTH || '') || 8;
export const MAX_PER_GROUP = parseInt(process.env.MAX_PER_GROUP || '4');
export const DISPLAY_TERMS_OF_USE = process.env.DISPLAY_TERMS_OF_USE == 'true';
export const MAX_USERNAME_LENGTH = parseInt(process.env.MAX_USERNAME_LENGTH || "") || 8;
export const MAX_PER_GROUP = parseInt(process.env.MAX_PER_GROUP || "4");
export const DISPLAY_TERMS_OF_USE = process.env.DISPLAY_TERMS_OF_USE == "true";
export const isMobile = ():boolean => ( ( window.innerWidth <= 800 ) || ( window.innerHeight <= 600 ) );
export const isMobile = (): boolean => window.innerWidth <= 800 || window.innerHeight <= 600;
export {
DEBUG_MODE,
@ -32,5 +34,5 @@ export {
TURN_USER,
TURN_PASSWORD,
JITSI_URL,
JITSI_PRIVATE_MODE
}
JITSI_PRIVATE_MODE,
};

View file

@ -1,14 +0,0 @@
export const warningContainerKey = 'warningContainer';
export const warningContainerHtml = 'resources/html/warningContainer.html';
export class WarningContainer extends Phaser.GameObjects.DOMElement {
constructor(scene: Phaser.Scene) {
super(scene, 100, 0);
this.setOrigin(0, 0);
this.createFromCache(warningContainerKey);
this.scene.add.existing(this);
}
}

View file

@ -74,8 +74,6 @@ import { joystickBaseImg, joystickBaseKey, joystickThumbImg, joystickThumbKey }
import { waScaleManager } from "../Services/WaScaleManager";
import { EmoteManager } from "./EmoteManager";
import EVENT_TYPE = Phaser.Scenes.Events;
import RenderTexture = Phaser.GameObjects.RenderTexture;
import Tilemap = Phaser.Tilemaps.Tilemap;
import type { HasPlayerMovedEvent } from "../../Api/Events/HasPlayerMovedEvent";
import AnimatedTiles from "phaser-animated-tiles";
@ -87,6 +85,8 @@ import { biggestAvailableAreaStore } from "../../Stores/BiggestAvailableAreaStor
import { SharedVariablesManager } from "./SharedVariablesManager";
import { playersStore } from "../../Stores/PlayersStore";
import { chatVisibilityStore } from "../../Stores/ChatStore";
import Tileset = Phaser.Tilemaps.Tileset;
import { userIsAdminStore } from "../../Stores/GameStore";
export interface GameSceneInitInterface {
initPosition: PointInterface | null;
@ -219,6 +219,9 @@ export class GameScene extends DirtyScene {
//hook preload scene
preload(): void {
//initialize frame event of scripting API
this.listenToIframeEvents();
const localUser = localUserStore.getLocalUser();
const textures = localUser?.textures;
if (textures) {
@ -547,7 +550,6 @@ export class GameScene extends DirtyScene {
);
this.triggerOnMapLayerPropertyChange();
this.listenToIframeEvents();
if (!this.room.isDisconnected()) {
this.connect();
@ -602,6 +604,8 @@ export class GameScene extends DirtyScene {
playersStore.connectToRoomConnection(this.connection);
userIsAdminStore.set(this.connection.hasTag("admin"));
this.connection.onUserJoins((message: MessageUserJoined) => {
const userMessage: AddPlayerInterface = {
userId: message.userId,
@ -1078,8 +1082,74 @@ ${escapedMessage}
for (const eventTile of eventTiles) {
this.gameMap.putTile(eventTile.tile, eventTile.x, eventTile.y, eventTile.layer);
}
this.markDirty();
})
);
iframeListener.registerAnswerer("loadTileset", (eventTileset) => {
return this.connectionAnswerPromise.then(() => {
const jsonTilesetDir = eventTileset.url.substr(0, eventTileset.url.lastIndexOf("/"));
//Initialise the firstgid to 1 because if there is no tileset in the tilemap, the firstgid will be 1
let newFirstgid = 1;
const lastTileset = this.mapFile.tilesets[this.mapFile.tilesets.length - 1];
if (lastTileset) {
//If there is at least one tileset in the tilemap then calculate the firstgid of the new tileset
newFirstgid = lastTileset.firstgid + lastTileset.tilecount;
}
return new Promise((resolve, reject) => {
this.load.on("filecomplete-json-" + eventTileset.url, () => {
let jsonTileset = this.cache.json.get(eventTileset.url);
const imageUrl = jsonTilesetDir + "/" + jsonTileset.image;
this.load.image(imageUrl, imageUrl);
this.load.on("filecomplete-image-" + imageUrl, () => {
//Add the firstgid of the tileset to the json file
jsonTileset = { ...jsonTileset, firstgid: newFirstgid };
this.mapFile.tilesets.push(jsonTileset);
this.Map.tilesets.push(
new Tileset(
jsonTileset.name,
jsonTileset.firstgid,
jsonTileset.tileWidth,
jsonTileset.tileHeight,
jsonTileset.margin,
jsonTileset.spacing,
jsonTileset.tiles
)
);
this.Terrains.push(
this.Map.addTilesetImage(
jsonTileset.name,
imageUrl,
jsonTileset.tilewidth,
jsonTileset.tileheight,
jsonTileset.margin,
jsonTileset.spacing
)
);
//destroy the tilemapayer because they are unique and we need to reuse their key and layerdData
for (const layer of this.Map.layers) {
layer.tilemapLayer.destroy(false);
}
//Create a new GameMap with the changed file
this.gameMap = new GameMap(this.mapFile, this.Map, this.Terrains);
//Destroy the colliders of the old tilemapLayer
this.physics.add.world.colliders.destroy();
//Create new colliders with the new GameMap
this.createCollisionWithPlayer();
//Create new trigger with the new GameMap
this.triggerOnMapLayerPropertyChange();
resolve(newFirstgid);
});
});
this.load.on("loaderror", () => {
console.error("Error while loading " + eventTileset.url + ".");
reject(-1);
});
this.load.json(eventTileset.url, eventTileset.url);
this.load.start();
});
});
});
}
private setPropertyLayer(
@ -1147,7 +1217,7 @@ ${escapedMessage}
let targetRoom: Room;
try {
targetRoom = await Room.createRoom(roomUrl);
} catch (e: unknown) {
} catch (e) {
console.error('Error while fetching new room "' + roomUrl.toString() + '"', e);
this.mapTransitioning = false;
return;
@ -1201,6 +1271,7 @@ ${escapedMessage}
this.chatVisibilityUnsubscribe();
this.biggestAvailableAreaStoreUnsubscribe();
iframeListener.unregisterAnswerer("getState");
iframeListener.unregisterAnswerer("loadTileset");
this.sharedVariablesManager?.close();
mediaManager.hideGameOverlay();
@ -1273,7 +1344,7 @@ ${escapedMessage}
try {
const room = await Room.createRoom(exitRoomPath);
return gameManager.loadMap(room, this.scene);
} catch (e: unknown) {
} catch (e) {
console.warn('Error while pre-loading exit room "' + exitRoomPath.toString() + '"', e);
}
}

View file

@ -6,8 +6,6 @@ import { localUserStore } from "../../Connexion/LocalUserStore";
import { gameReportKey, gameReportRessource, ReportMenu } from "./ReportMenu";
import { connectionManager } from "../../Connexion/ConnectionManager";
import { GameConnexionTypes } from "../../Url/UrlManager";
import { WarningContainer, warningContainerHtml, warningContainerKey } from "../Components/WarningContainer";
import { worldFullWarningStream } from "../../Connexion/WorldFullWarningStream";
import { menuIconVisible } from "../../Stores/MenuStore";
import { videoConstraintStore } from "../../Stores/MediaStore";
import { showReportScreenStore } from "../../Stores/ShowReportScreenStore";
@ -21,6 +19,7 @@ import { get } from "svelte/store";
import { playersStore } from "../../Stores/PlayersStore";
import { mediaManager } from "../../WebRtc/MediaManager";
import { chatVisibilityStore } from "../../Stores/ChatStore";
import { ADMIN_URL } from "../../Enum/EnvironmentVariable";
export const MenuSceneName = "MenuScene";
const gameMenuKey = "gameMenu";
@ -45,8 +44,6 @@ export class MenuScene extends Phaser.Scene {
private gameQualityValue: number;
private videoQualityValue: number;
private menuButton!: Phaser.GameObjects.DOMElement;
private warningContainer: WarningContainer | null = null;
private warningContainerTimeout: NodeJS.Timeout | null = null;
private subscriptions = new Subscription();
constructor() {
super({ key: MenuSceneName });
@ -91,7 +88,6 @@ export class MenuScene extends Phaser.Scene {
this.load.html(gameSettingsMenuKey, "resources/html/gameQualityMenu.html");
this.load.html(gameShare, "resources/html/gameShare.html");
this.load.html(gameReportKey, gameReportRessource);
this.load.html(warningContainerKey, warningContainerHtml);
}
create() {
@ -147,7 +143,6 @@ export class MenuScene extends Phaser.Scene {
this.menuElement.addListener("click");
this.menuElement.on("click", this.onMenuClick.bind(this));
worldFullWarningStream.stream.subscribe(() => this.showWorldCapacityWarning());
chatVisibilityStore.subscribe((v) => {
this.menuButton.setVisible(!v);
});
@ -194,20 +189,6 @@ export class MenuScene extends Phaser.Scene {
});
}
private showWorldCapacityWarning() {
if (!this.warningContainer) {
this.warningContainer = new WarningContainer(this);
}
if (this.warningContainerTimeout) {
clearTimeout(this.warningContainerTimeout);
}
this.warningContainerTimeout = setTimeout(() => {
this.warningContainer?.destroy();
this.warningContainer = null;
this.warningContainerTimeout = null;
}, 120000);
}
private closeSideMenu(): void {
if (!this.sideMenuOpened) return;
this.sideMenuOpened = false;
@ -363,6 +344,9 @@ export class MenuScene extends Phaser.Scene {
case "editGameSettingsButton":
this.openGameSettingsMenu();
break;
case "oidcLogin":
connectionManager.loadOpenIDScreen();
break;
case "toggleFullscreen":
this.toggleFullscreen();
break;
@ -403,6 +387,10 @@ export class MenuScene extends Phaser.Scene {
private gotToCreateMapPage() {
//const sparkHost = 'https://'+window.location.host.replace('play.', '')+'/choose-map.html';
//TODO fix me: this button can to send us on WorkAdventure BO.
//const sparkHost = ADMIN_URL + "/getting-started";
//The redirection must be only on workadventu.re domain
//To day the domain staging cannot be use by customer
const sparkHost = "https://workadventu.re/getting-started";
window.open(sparkHost, "_blank");
}

View file

@ -2,4 +2,6 @@ import { writable } from "svelte/store";
export const userMovingStore = writable(false);
export const requestVisitCardsStore = writable<string|null>(null);
export const requestVisitCardsStore = writable<string | null>(null);
export const userIsAdminStore = writable(false);

View file

@ -1,3 +1,23 @@
import { derived, writable, Writable } from "svelte/store";
import { writable } from "svelte/store";
import Timeout = NodeJS.Timeout;
export const menuIconVisible = writable(false);
let warningContainerTimeout: Timeout | null = null;
function createWarningContainerStore() {
const { subscribe, set } = writable<boolean>(false);
return {
subscribe,
activateWarningContainer() {
set(true);
if (warningContainerTimeout) clearTimeout(warningContainerTimeout);
warningContainerTimeout = setTimeout(() => {
set(false);
warningContainerTimeout = null;
}, 120000);
},
};
}
export const warningContainerStore = createWarningContainerStore();

View file

@ -1,45 +1,46 @@
import type {Room} from "../Connexion/Room";
import type { Room } from "../Connexion/Room";
export enum GameConnexionTypes {
anonymous=1,
anonymous = 1,
organization,
register,
empty,
unknown,
jwt,
}
//this class is responsible with analysing and editing the game's url
class UrlManager {
//todo: use that to detect if we can find a token in localstorage
public getGameConnexionType(): GameConnexionTypes {
const url = window.location.pathname.toString();
if (url.includes('_/')) {
if (url === "/jwt") {
return GameConnexionTypes.jwt;
} else if (url.includes("_/")) {
return GameConnexionTypes.anonymous;
} else if (url.includes('@/')) {
} else if (url.includes("@/")) {
return GameConnexionTypes.organization;
} else if(url.includes('register/')) {
} else if (url.includes("register/")) {
return GameConnexionTypes.register;
} else if(url === '/') {
} else if (url === "/") {
return GameConnexionTypes.empty;
} else {
return GameConnexionTypes.unknown;
}
}
public getOrganizationToken(): string|null {
public getOrganizationToken(): string | null {
const match = /\/register\/(.+)/.exec(window.location.pathname.toString());
return match ? match [1] : null;
return match ? match[1] : null;
}
public pushRoomIdToUrl(room:Room): void {
public pushRoomIdToUrl(room: Room): void {
if (window.location.pathname === room.id) return;
const hash = window.location.hash;
const search = room.search.toString();
history.pushState({}, 'WorkAdventure', room.id+(search?'?'+search:'')+hash);
history.pushState({}, "WorkAdventure", room.id + (search ? "?" + search : "") + hash);
}
public getStartLayerNameFromUrl(): string|null {
public getStartLayerNameFromUrl(): string | null {
const hash = window.location.hash;
return hash.length > 1 ? hash.substring(1) : null;
}

View file

@ -189,7 +189,7 @@ module.exports = {
DISABLE_NOTIFICATIONS: false,
PUSHER_URL: undefined,
UPLOADER_URL: null,
ADMIN_URL: null,
ADMIN_URL: undefined,
DEBUG_MODE: null,
STUN_SERVER: null,
TURN_SERVER: null,

View file

@ -291,6 +291,18 @@
dependencies:
source-map "^0.6.1"
"@types/uuid@8.3.0":
version "8.3.0"
resolved "https://registry.yarnpkg.com/@types/uuid/-/uuid-8.3.0.tgz#215c231dff736d5ba92410e6d602050cce7e273f"
integrity sha512-eQ9qFW/fhfGJF8WKHGEHZEyVWfZxrT+6CLIJGBcZPfxUh/+BnEj+UCGYMlr9qZuX/2AltsvwrGqp0LhEW8D0zQ==
"@types/uuidv4@^5.0.0":
version "5.0.0"
resolved "https://registry.yarnpkg.com/@types/uuidv4/-/uuidv4-5.0.0.tgz#2c94e67b0c06d5adb28fb7ced1a1b5f0866ecd50"
integrity sha512-xUrhYSJnkTq9CP79cU3svoKTLPCIbMMnu9Twf/tMpHATYSHCAAeDNeb2a/29YORhk5p4atHhCTMsIBU/tvdh6A==
dependencies:
uuidv4 "*"
"@types/webpack-dev-server@^3.11.4":
version "3.11.4"
resolved "https://registry.yarnpkg.com/@types/webpack-dev-server/-/webpack-dev-server-3.11.4.tgz#90d47dd660b696d409431ab8c1e9fa3615103a07"
@ -5787,11 +5799,24 @@ utils-merge@1.0.1:
resolved "https://registry.yarnpkg.com/utils-merge/-/utils-merge-1.0.1.tgz#9f95710f50a267947b2ccc124741c1028427e713"
integrity sha1-n5VxD1CiZ5R7LMwSR0HBAoQn5xM=
uuid@8.3.2:
version "8.3.2"
resolved "https://registry.yarnpkg.com/uuid/-/uuid-8.3.2.tgz#80d5b5ced271bb9af6c445f21a1a04c606cefbe2"
integrity sha512-+NYs2QeMWy+GWFOEm9xnn6HCDp0l7QBD7ml8zLUmJ+93Q5NF0NocErnwkTkXVFNiX3/fpC6afS8Dhb/gz7R7eg==
uuid@^3.3.2, uuid@^3.4.0:
version "3.4.0"
resolved "https://registry.yarnpkg.com/uuid/-/uuid-3.4.0.tgz#b23e4358afa8a202fe7a100af1f5f883f02007ee"
integrity sha512-HjSDRw6gZE5JMggctHBcjVak08+KEVhSIiDzFnT9S9aegmp85S/bReBVTb4QTFaRNptJ9kuYaNhnbNEOkbKb/A==
uuidv4@*, uuidv4@^6.2.10:
version "6.2.10"
resolved "https://registry.yarnpkg.com/uuidv4/-/uuidv4-6.2.10.tgz#42fc1c12b6f85ad536c2c5c1e836079d1e15003c"
integrity sha512-FMo1exd9l5UvoUPHRR6NrtJ/OJRePh0ca7IhPwBuMNuYRqjtuh8lE3WDxAUvZ4Yss5FbCOsPFjyWJf9lVTEmnw==
dependencies:
"@types/uuid" "8.3.0"
uuid "8.3.2"
v8-compile-cache@^2.0.3, v8-compile-cache@^2.2.0:
version "2.3.0"
resolved "https://registry.yarnpkg.com/v8-compile-cache/-/v8-compile-cache-2.3.0.tgz#2de19618c66dc247dcfb6f99338035d8245a2cee"