updated phaser to version 3.51 and fixed the BC
This commit is contained in:
parent
178af22280
commit
1359fbe977
8 changed files with 22 additions and 24 deletions
|
@ -227,7 +227,7 @@ export abstract class Character extends Container {
|
|||
}, 3000)
|
||||
}
|
||||
|
||||
destroy(fromScene?: boolean): void {
|
||||
destroy(): void {
|
||||
if (this.scene) {
|
||||
this.scene.events.removeListener('postupdate', this.postupdate.bind(this));
|
||||
}
|
||||
|
@ -236,7 +236,7 @@ export abstract class Character extends Container {
|
|||
this.scene.sys.updateList.remove(sprite);
|
||||
}
|
||||
}
|
||||
super.destroy(fromScene);
|
||||
super.destroy();
|
||||
this.playerName.destroy();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -29,6 +29,7 @@ export class RemotePlayer extends Character {
|
|||
this.playAnimation(position.direction, position.moving);
|
||||
this.setX(position.x);
|
||||
this.setY(position.y);
|
||||
this.setDepth(position.y);
|
||||
|
||||
this.setDepth(position.y); //this is to make sure the perspective (player models closer the bottom of the screen will appear in front of models nearer the top of the screen).
|
||||
}
|
||||
}
|
||||
|
|
|
@ -52,7 +52,7 @@ export class SpeechBubble {
|
|||
this.bubble.lineBetween(point2X, point2Y, point3X, point3Y);
|
||||
this.bubble.lineBetween(point1X, point1Y, point3X, point3Y);
|
||||
|
||||
this.content = scene.add.text(0, 0, text, { fontFamily: 'Arial', fontSize: 20, color: '#000000', align: 'center', wordWrap: { width: bubbleWidth - (bubblePadding * 2) } });
|
||||
this.content = scene.add.text(0, 0, text, { fontFamily: 'Arial', fontSize: '20', color: '#000000', align: 'center', wordWrap: { width: bubbleWidth - (bubblePadding * 2) } });
|
||||
|
||||
const bounds = this.content.getBounds();
|
||||
this.content.setPosition(this.bubble.x + (bubbleWidth / 2) - (bounds.width / 2), this.bubble.y + (bubbleHeight / 2) - (bounds.height / 2));
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue