Merge branch 'develop' of github.com:thecodingmachine/workadventure into GlobalMessageToWorld
This commit is contained in:
commit
0d3c697add
43 changed files with 422 additions and 553 deletions
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@ -39,7 +39,7 @@
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},
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"dependencies": {
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"@fontsource/press-start-2p": "^4.3.0",
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"@types/simple-peer": "^9.6.0",
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"@types/simple-peer": "^9.11.1",
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"@types/socket.io-client": "^1.4.32",
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"axios": "^0.21.1",
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"cross-env": "^7.0.3",
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@ -51,7 +51,7 @@
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"queue-typescript": "^1.0.1",
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"quill": "1.3.6",
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"rxjs": "^6.6.3",
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"simple-peer": "^9.6.2",
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"simple-peer": "^9.11.0",
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"socket.io-client": "^2.3.0",
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"standardized-audio-context": "^25.2.4"
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},
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|
|
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@ -30,12 +30,10 @@
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<aside class="chatWindow" transition:fly="{{ x: -1000, duration: 500 }}">
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<section class="chatWindowTitle">
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<h1>Your chat history <span class="float-right" on:click={closeChat}>×</span></h1>
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</section>
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<i class="close-icon" on:click={closeChat}>×</i>
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<section class="messagesList" bind:this={listDom}>
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<ul>
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<li><p class="system-text">Here is your chat history: </p></li>
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{#each $chatMessagesStore as message, i}
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<li><ChatElement message={message} line={i}></ChatElement></li>
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{/each}
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@ -47,16 +45,24 @@
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</aside>
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<style lang="scss">
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h1 {
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font-family: 'Whiteney';
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span.float-right {
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font-size: 30px;
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line-height: 25px;
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font-weight: bold;
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float: right;
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cursor: pointer;
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}
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i.close-icon {
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position: absolute;
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padding: 4px;
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right: 12px;
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font-size: 30px;
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line-height: 25px;
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font-weight: bold;
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cursor: pointer;
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}
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p.system-text {
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border-radius: 8px;
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margin-bottom: 10px;
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padding:6px;
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overflow-wrap: break-word;
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max-width: 100%;
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background: gray;
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display: inline-block;
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}
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aside.chatWindow {
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@ -78,16 +84,8 @@
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border-bottom-right-radius: 16px;
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border-top-right-radius: 16px;
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h1 {
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background-color: #5f5f5f;
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border-radius: 8px;
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padding: 2px;
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}
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.chatWindowTitle {
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flex: 0 100px;
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}
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.messagesList {
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margin-top: 35px;
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overflow-y: auto;
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flex: auto;
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@ -98,7 +96,7 @@
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}
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.messageForm {
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flex: 0 70px;
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padding-top: 20px;
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padding-top: 15px;
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}
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}
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</style>
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@ -29,7 +29,7 @@
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<div class="chatElement">
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<div class="messagePart">
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{#if message.type === ChatMessageTypes.userIncoming}
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>> {#each targets as target, index}<ChatPlayerName player={target} line={line}></ChatPlayerName>{#if !isLastIteration(index)}, {/if}{/each} enter <span class="date">({renderDate(message.date)})</span>
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>> {#each targets as target, index}<ChatPlayerName player={target} line={line}></ChatPlayerName>{#if !isLastIteration(index)}, {/if}{/each} entered <span class="date">({renderDate(message.date)})</span>
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{:else if message.type === ChatMessageTypes.userOutcoming}
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<< {#each targets as target, index}<ChatPlayerName player={target} line={line}></ChatPlayerName>{#if !isLastIteration(index)}, {/if}{/each} left <span class="date">({renderDate(message.date)})</span>
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{:else if message.type === ChatMessageTypes.me}
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@ -48,7 +48,7 @@
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<style lang="scss">
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h4, p {
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font-family: 'Whiteney';
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font-family: Lato;
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}
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div.chatElement {
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display: flex;
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|
|
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@ -32,26 +32,25 @@
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input {
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flex: auto;
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background-color: #42464d;
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background-color: #254560;
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color: white;
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border-bottom-left-radius: 4px;
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border-top-left-radius: 4px;
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border: none;
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font-size: 22px;
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font-family: Whiteney;
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font-family: Lato;
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padding-left: 6px;
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min-width: 0; //Needed so that the input doesn't overflow the container in firefox
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outline: none;
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}
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button {
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background-color: #42464d;
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color: white;
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background-color: #254560;
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border-bottom-right-radius: 4px;
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border-top-right-radius: 4px;
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border: none;
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border-left: solid black 1px;
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border-left: solid white 1px;
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font-size: 16px;
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font-family: Whiteney;
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}
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}
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</style>
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@ -37,9 +37,7 @@
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<img alt="Report this user" src={reportImg}>
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<span>Report/Block</span>
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</button>
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{#if $streamStore }
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<video use:srcObject={$streamStore} autoplay playsinline on:click={() => videoFocusStore.toggleFocus(peer)}></video>
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{/if}
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<img src={blockSignImg} class="block-logo" alt="Block" />
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{#if $constraintStore && $constraintStore.audio !== false}
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<SoundMeterWidget stream={$streamStore}></SoundMeterWidget>
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@ -1,3 +1,6 @@
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import type { UserSimplePeerInterface } from "../../WebRtc/SimplePeer";
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import { STUN_SERVER, TURN_PASSWORD, TURN_SERVER, TURN_USER } from "../../Enum/EnvironmentVariable";
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export function getColorByString(str: string): string | null {
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let hash = 0;
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if (str.length === 0) {
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@ -15,7 +18,7 @@ export function getColorByString(str: string): string | null {
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return color;
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}
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export function srcObject(node: HTMLVideoElement, stream: MediaStream) {
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export function srcObject(node: HTMLVideoElement, stream: MediaStream | null) {
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node.srcObject = stream;
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return {
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update(newStream: MediaStream) {
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@ -25,3 +28,19 @@ export function srcObject(node: HTMLVideoElement, stream: MediaStream) {
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},
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};
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}
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export function getIceServersConfig(user: UserSimplePeerInterface): RTCIceServer[] {
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const config: RTCIceServer[] = [
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{
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urls: STUN_SERVER.split(","),
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},
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];
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if (TURN_SERVER !== "") {
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config.push({
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urls: TURN_SERVER.split(","),
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username: user.webRtcUser || TURN_USER,
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credential: user.webRtcPassword || TURN_PASSWORD,
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});
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}
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return config;
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}
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|
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@ -38,11 +38,9 @@ class ConnectionManager {
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this.localUser = new LocalUser(data.userUuid, data.authToken, data.textures);
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localUserStore.saveUser(this.localUser);
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const organizationSlug = data.organizationSlug;
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const worldSlug = data.worldSlug;
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const roomSlug = data.roomSlug;
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const roomUrl = data.roomUrl;
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const room = new Room('/@/'+organizationSlug+'/'+worldSlug+'/'+roomSlug + window.location.search + window.location.hash);
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const room = await Room.createRoom(new URL(window.location.protocol + '//' + window.location.host + roomUrl + window.location.search + window.location.hash));
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urlManager.pushRoomIdToUrl(room);
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return Promise.resolve(room);
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} else if (connexionType === GameConnexionTypes.organization || connexionType === GameConnexionTypes.anonymous || connexionType === GameConnexionTypes.empty) {
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@ -66,22 +64,21 @@ class ConnectionManager {
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throw "Error to store local user data";
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}
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let roomId: string;
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let roomPath: string;
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if (connexionType === GameConnexionTypes.empty) {
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roomId = START_ROOM_URL;
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roomPath = window.location.protocol + '//' + window.location.host + START_ROOM_URL;
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} else {
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roomId = window.location.pathname + window.location.search + window.location.hash;
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roomPath = window.location.protocol + '//' + window.location.host + window.location.pathname + window.location.search + window.location.hash;
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}
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//get detail map for anonymous login and set texture in local storage
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const room = new Room(roomId);
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const mapDetail = await room.getMapDetail();
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if(mapDetail.textures != undefined && mapDetail.textures.length > 0) {
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const room = await Room.createRoom(new URL(roomPath));
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if(room.textures != undefined && room.textures.length > 0) {
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//check if texture was changed
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if(localUser.textures.length === 0){
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localUser.textures = mapDetail.textures;
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localUser.textures = room.textures;
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}else{
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mapDetail.textures.forEach((newTexture) => {
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room.textures.forEach((newTexture) => {
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const alreadyExistTexture = localUser?.textures.find((c) => newTexture.id === c.id);
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if(localUser?.textures.findIndex((c) => newTexture.id === c.id) !== -1){
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return;
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|
@ -114,9 +111,9 @@ class ConnectionManager {
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this.localUser = new LocalUser('', 'test', []);
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}
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public connectToRoomSocket(roomId: string, name: string, characterLayers: string[], position: PositionInterface, viewport: ViewportInterface, companion: string|null): Promise<OnConnectInterface> {
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public connectToRoomSocket(roomUrl: string, name: string, characterLayers: string[], position: PositionInterface, viewport: ViewportInterface, companion: string|null): Promise<OnConnectInterface> {
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return new Promise<OnConnectInterface>((resolve, reject) => {
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const connection = new RoomConnection(this.localUser.jwtToken, roomId, name, characterLayers, position, viewport, companion);
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const connection = new RoomConnection(this.localUser.jwtToken, roomUrl, name, characterLayers, position, viewport, companion);
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connection.onConnectError((error: object) => {
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console.log('An error occurred while connecting to socket server. Retrying');
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reject(error);
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@ -137,7 +134,7 @@ class ConnectionManager {
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this.reconnectingTimeout = setTimeout(() => {
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//todo: allow a way to break recursion?
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//todo: find a way to avoid recursive function. Otherwise, the call stack will grow indefinitely.
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this.connectToRoomSocket(roomId, name, characterLayers, position, viewport, companion).then((connection) => resolve(connection));
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this.connectToRoomSocket(roomUrl, name, characterLayers, position, viewport, companion).then((connection) => resolve(connection));
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}, 4000 + Math.floor(Math.random() * 2000) );
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});
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});
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|
|
|
@ -3,91 +3,103 @@ import { PUSHER_URL } from "../Enum/EnvironmentVariable";
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import type { CharacterTexture } from "./LocalUser";
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export class MapDetail {
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constructor(public readonly mapUrl: string, public readonly textures: CharacterTexture[] | undefined) {
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}
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constructor(public readonly mapUrl: string, public readonly textures: CharacterTexture[] | undefined) {}
|
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}
|
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export interface RoomRedirect {
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redirectUrl: string;
|
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}
|
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|
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export class Room {
|
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public readonly id: string;
|
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public readonly isPublic: boolean;
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private mapUrl: string | undefined;
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private textures: CharacterTexture[] | undefined;
|
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private _mapUrl: string | undefined;
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private _textures: CharacterTexture[] | undefined;
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private instance: string | undefined;
|
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private _search: URLSearchParams;
|
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private readonly _search: URLSearchParams;
|
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|
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constructor(id: string) {
|
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const url = new URL(id, 'https://example.com');
|
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private constructor(private roomUrl: URL) {
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this.id = roomUrl.pathname;
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|
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this.id = url.pathname;
|
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|
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if (this.id.startsWith('/')) {
|
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if (this.id.startsWith("/")) {
|
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this.id = this.id.substr(1);
|
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}
|
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if (this.id.startsWith('_/')) {
|
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if (this.id.startsWith("_/")) {
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this.isPublic = true;
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} else if (this.id.startsWith('@/')) {
|
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} else if (this.id.startsWith("@/")) {
|
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this.isPublic = false;
|
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} else {
|
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throw new Error('Invalid room ID');
|
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throw new Error("Invalid room ID");
|
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}
|
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|
||||
this._search = new URLSearchParams(url.search);
|
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this._search = new URLSearchParams(roomUrl.search);
|
||||
}
|
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|
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public static getIdFromIdentifier(identifier: string, baseUrl: string, currentInstance: string): { roomId: string, hash: string | null } {
|
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let roomId = '';
|
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let hash = null;
|
||||
if (!identifier.startsWith('/_/') && !identifier.startsWith('/@/')) { //relative file link
|
||||
//Relative identifier can be deep enough to rewrite the base domain, so we cannot use the variable 'baseUrl' as the actual base url for the URL objects.
|
||||
//We instead use 'workadventure' as a dummy base value.
|
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const baseUrlObject = new URL(baseUrl);
|
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const absoluteExitSceneUrl = new URL(identifier, 'http://workadventure/_/' + currentInstance + '/' + baseUrlObject.hostname + baseUrlObject.pathname);
|
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roomId = absoluteExitSceneUrl.pathname; //in case of a relative url, we need to create a public roomId
|
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roomId = roomId.substring(1); //remove the leading slash
|
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hash = absoluteExitSceneUrl.hash;
|
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hash = hash.substring(1); //remove the leading diese
|
||||
if (!hash.length) {
|
||||
hash = null
|
||||
}
|
||||
} else { //absolute room Id
|
||||
const parts = identifier.split('#');
|
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roomId = parts[0];
|
||||
roomId = roomId.substring(1); //remove the leading slash
|
||||
if (parts.length > 1) {
|
||||
hash = parts[1]
|
||||
/**
|
||||
* Creates a "Room" object representing the room.
|
||||
* This method will follow room redirects if necessary, so the instance returned is a "real" room.
|
||||
*/
|
||||
public static async createRoom(roomUrl: URL): Promise<Room> {
|
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let redirectCount = 0;
|
||||
while (redirectCount < 32) {
|
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const room = new Room(roomUrl);
|
||||
const result = await room.getMapDetail();
|
||||
if (result instanceof MapDetail) {
|
||||
return room;
|
||||
}
|
||||
redirectCount++;
|
||||
roomUrl = new URL(result.redirectUrl);
|
||||
}
|
||||
return { roomId, hash }
|
||||
throw new Error("Room resolving seems stuck in a redirect loop after 32 redirect attempts");
|
||||
}
|
||||
|
||||
public async getMapDetail(): Promise<MapDetail> {
|
||||
return new Promise<MapDetail>((resolve, reject) => {
|
||||
if (this.mapUrl !== undefined && this.textures != undefined) {
|
||||
resolve(new MapDetail(this.mapUrl, this.textures));
|
||||
return;
|
||||
}
|
||||
public static getRoomPathFromExitUrl(exitUrl: string, currentRoomUrl: string): URL {
|
||||
const url = new URL(exitUrl, currentRoomUrl);
|
||||
return url;
|
||||
}
|
||||
|
||||
if (this.isPublic) {
|
||||
const match = /_\/[^/]+\/(.+)/.exec(this.id);
|
||||
if (!match) throw new Error('Could not extract url from "' + this.id + '"');
|
||||
this.mapUrl = window.location.protocol + '//' + match[1];
|
||||
resolve(new MapDetail(this.mapUrl, this.textures));
|
||||
return;
|
||||
} else {
|
||||
// We have a private ID, we need to query the map URL from the server.
|
||||
const urlParts = this.parsePrivateUrl(this.id);
|
||||
/**
|
||||
* @deprecated USage of exitSceneUrl is deprecated and therefore, this method is deprecated too.
|
||||
*/
|
||||
public static getRoomPathFromExitSceneUrl(
|
||||
exitSceneUrl: string,
|
||||
currentRoomUrl: string,
|
||||
currentMapUrl: string
|
||||
): URL {
|
||||
const absoluteExitSceneUrl = new URL(exitSceneUrl, currentMapUrl);
|
||||
const baseUrl = new URL(currentRoomUrl);
|
||||
|
||||
Axios.get(`${PUSHER_URL}/map`, {
|
||||
params: urlParts
|
||||
}).then(({ data }) => {
|
||||
console.log('Map ', this.id, ' resolves to URL ', data.mapUrl);
|
||||
resolve(data);
|
||||
return;
|
||||
}).catch((reason) => {
|
||||
reject(reason);
|
||||
});
|
||||
}
|
||||
const currentRoom = new Room(baseUrl);
|
||||
let instance: string = "global";
|
||||
if (currentRoom.isPublic) {
|
||||
instance = currentRoom.instance as string;
|
||||
}
|
||||
|
||||
baseUrl.pathname = "/_/" + instance + "/" + absoluteExitSceneUrl.host + absoluteExitSceneUrl.pathname;
|
||||
if (absoluteExitSceneUrl.hash) {
|
||||
baseUrl.hash = absoluteExitSceneUrl.hash;
|
||||
}
|
||||
|
||||
return baseUrl;
|
||||
}
|
||||
|
||||
private async getMapDetail(): Promise<MapDetail | RoomRedirect> {
|
||||
const result = await Axios.get(`${PUSHER_URL}/map`, {
|
||||
params: {
|
||||
playUri: this.roomUrl.toString(),
|
||||
},
|
||||
});
|
||||
|
||||
const data = result.data;
|
||||
if (data.redirectUrl) {
|
||||
return {
|
||||
redirectUrl: data.redirectUrl as string,
|
||||
};
|
||||
}
|
||||
console.log("Map ", this.id, " resolves to URL ", data.mapUrl);
|
||||
this._mapUrl = data.mapUrl;
|
||||
this._textures = data.textures;
|
||||
return new MapDetail(data.mapUrl, data.textures);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -108,21 +120,24 @@ export class Room {
|
|||
} else {
|
||||
const match = /@\/([^/]+)\/([^/]+)\/.+/.exec(this.id);
|
||||
if (!match) throw new Error('Could not extract instance from "' + this.id + '"');
|
||||
this.instance = match[1] + '/' + match[2];
|
||||
this.instance = match[1] + "/" + match[2];
|
||||
return this.instance;
|
||||
}
|
||||
}
|
||||
|
||||
private parsePrivateUrl(url: string): { organizationSlug: string, worldSlug: string, roomSlug?: string } {
|
||||
/**
|
||||
* @deprecated
|
||||
*/
|
||||
private parsePrivateUrl(url: string): { organizationSlug: string; worldSlug: string; roomSlug?: string } {
|
||||
const regex = /@\/([^/]+)\/([^/]+)(?:\/([^/]*))?/gm;
|
||||
const match = regex.exec(url);
|
||||
if (!match) {
|
||||
throw new Error('Invalid URL ' + url);
|
||||
throw new Error("Invalid URL " + url);
|
||||
}
|
||||
const results: { organizationSlug: string, worldSlug: string, roomSlug?: string } = {
|
||||
const results: { organizationSlug: string; worldSlug: string; roomSlug?: string } = {
|
||||
organizationSlug: match[1],
|
||||
worldSlug: match[2],
|
||||
}
|
||||
};
|
||||
if (match[3] !== undefined) {
|
||||
results.roomSlug = match[3];
|
||||
}
|
||||
|
@ -130,8 +145,8 @@ export class Room {
|
|||
}
|
||||
|
||||
public isDisconnected(): boolean {
|
||||
const alone = this._search.get('alone');
|
||||
if (alone && alone !== '0' && alone.toLowerCase() !== 'false') {
|
||||
const alone = this._search.get("alone");
|
||||
if (alone && alone !== "0" && alone.toLowerCase() !== "false") {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
|
@ -140,4 +155,32 @@ export class Room {
|
|||
public get search(): URLSearchParams {
|
||||
return this._search;
|
||||
}
|
||||
|
||||
/**
|
||||
* 2 rooms are equal if they share the same path (but not necessarily the same hash)
|
||||
* @param room
|
||||
*/
|
||||
public isEqual(room: Room): boolean {
|
||||
return room.key === this.key;
|
||||
}
|
||||
|
||||
/**
|
||||
* A key representing this room
|
||||
*/
|
||||
public get key(): string {
|
||||
const newUrl = new URL(this.roomUrl.toString());
|
||||
newUrl.hash = "";
|
||||
return newUrl.toString();
|
||||
}
|
||||
|
||||
get textures(): CharacterTexture[] | undefined {
|
||||
return this._textures;
|
||||
}
|
||||
|
||||
get mapUrl(): string {
|
||||
if (!this._mapUrl) {
|
||||
throw new Error("Map URL not fetched yet");
|
||||
}
|
||||
return this._mapUrl;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -75,11 +75,11 @@ export class RoomConnection implements RoomConnection {
|
|||
/**
|
||||
*
|
||||
* @param token A JWT token containing the UUID of the user
|
||||
* @param roomId The ID of the room in the form "_/[instance]/[map_url]" or "@/[org]/[event]/[map]"
|
||||
* @param roomUrl The URL of the room in the form "https://example.com/_/[instance]/[map_url]" or "https://example.com/@/[org]/[event]/[map]"
|
||||
*/
|
||||
public constructor(
|
||||
token: string | null,
|
||||
roomId: string,
|
||||
roomUrl: string,
|
||||
name: string,
|
||||
characterLayers: string[],
|
||||
position: PositionInterface,
|
||||
|
@ -92,7 +92,7 @@ export class RoomConnection implements RoomConnection {
|
|||
url += "/";
|
||||
}
|
||||
url += "room";
|
||||
url += "?roomId=" + (roomId ? encodeURIComponent(roomId) : "");
|
||||
url += "?roomId=" + encodeURIComponent(roomUrl);
|
||||
url += "&token=" + (token ? encodeURIComponent(token) : "");
|
||||
url += "&name=" + encodeURIComponent(name);
|
||||
for (const layer of characterLayers) {
|
||||
|
|
|
@ -28,7 +28,7 @@ export class GameManager {
|
|||
|
||||
public async init(scenePlugin: Phaser.Scenes.ScenePlugin): Promise<string> {
|
||||
this.startRoom = await connectionManager.initGameConnexion();
|
||||
await this.loadMap(this.startRoom, scenePlugin);
|
||||
this.loadMap(this.startRoom, scenePlugin);
|
||||
|
||||
if (!this.playerName) {
|
||||
return LoginSceneName;
|
||||
|
@ -68,20 +68,19 @@ export class GameManager {
|
|||
return this.companion;
|
||||
}
|
||||
|
||||
public async loadMap(room: Room, scenePlugin: Phaser.Scenes.ScenePlugin): Promise<void> {
|
||||
const roomID = room.id;
|
||||
const mapDetail = await room.getMapDetail();
|
||||
public loadMap(room: Room, scenePlugin: Phaser.Scenes.ScenePlugin) {
|
||||
const roomID = room.key;
|
||||
|
||||
const gameIndex = scenePlugin.getIndex(roomID);
|
||||
if (gameIndex === -1) {
|
||||
const game: Phaser.Scene = new GameScene(room, mapDetail.mapUrl);
|
||||
const game: Phaser.Scene = new GameScene(room, room.mapUrl);
|
||||
scenePlugin.add(roomID, game, false);
|
||||
}
|
||||
}
|
||||
|
||||
public goToStartingMap(scenePlugin: Phaser.Scenes.ScenePlugin): void {
|
||||
console.log("starting " + (this.currentGameSceneName || this.startRoom.id));
|
||||
scenePlugin.start(this.currentGameSceneName || this.startRoom.id);
|
||||
console.log("starting " + (this.currentGameSceneName || this.startRoom.key));
|
||||
scenePlugin.start(this.currentGameSceneName || this.startRoom.key);
|
||||
scenePlugin.launch(MenuSceneName);
|
||||
|
||||
if (
|
||||
|
|
|
@ -173,7 +173,7 @@ export class GameScene extends DirtyScene {
|
|||
private chatVisibilityUnsubscribe!: () => void;
|
||||
private biggestAvailableAreaStoreUnsubscribe!: () => void;
|
||||
MapUrlFile: string;
|
||||
RoomId: string;
|
||||
roomUrl: string;
|
||||
instance: string;
|
||||
|
||||
currentTick!: number;
|
||||
|
@ -206,14 +206,14 @@ export class GameScene extends DirtyScene {
|
|||
|
||||
constructor(private room: Room, MapUrlFile: string, customKey?: string | undefined) {
|
||||
super({
|
||||
key: customKey ?? room.id,
|
||||
key: customKey ?? room.key,
|
||||
});
|
||||
this.Terrains = [];
|
||||
this.groups = new Map<number, Sprite>();
|
||||
this.instance = room.getInstance();
|
||||
|
||||
this.MapUrlFile = MapUrlFile;
|
||||
this.RoomId = room.id;
|
||||
this.roomUrl = room.key;
|
||||
|
||||
this.createPromise = new Promise<void>((resolve, reject): void => {
|
||||
this.createPromiseResolve = resolve;
|
||||
|
@ -465,11 +465,13 @@ export class GameScene extends DirtyScene {
|
|||
if (layer.type === "tilelayer") {
|
||||
const exitSceneUrl = this.getExitSceneUrl(layer);
|
||||
if (exitSceneUrl !== undefined) {
|
||||
this.loadNextGame(exitSceneUrl);
|
||||
this.loadNextGame(
|
||||
Room.getRoomPathFromExitSceneUrl(exitSceneUrl, window.location.toString(), this.MapUrlFile)
|
||||
);
|
||||
}
|
||||
const exitUrl = this.getExitUrl(layer);
|
||||
if (exitUrl !== undefined) {
|
||||
this.loadNextGame(exitUrl);
|
||||
this.loadNextGameFromExitUrl(exitUrl);
|
||||
}
|
||||
}
|
||||
if (layer.type === "objectgroup") {
|
||||
|
@ -482,7 +484,7 @@ export class GameScene extends DirtyScene {
|
|||
}
|
||||
|
||||
this.gameMap.exitUrls.forEach((exitUrl) => {
|
||||
this.loadNextGame(exitUrl);
|
||||
this.loadNextGameFromExitUrl(exitUrl);
|
||||
});
|
||||
|
||||
this.startPositionCalculator = new StartPositionCalculator(
|
||||
|
@ -587,7 +589,7 @@ export class GameScene extends DirtyScene {
|
|||
|
||||
connectionManager
|
||||
.connectToRoomSocket(
|
||||
this.RoomId,
|
||||
this.roomUrl,
|
||||
this.playerName,
|
||||
this.characterLayers,
|
||||
{
|
||||
|
@ -775,10 +777,13 @@ export class GameScene extends DirtyScene {
|
|||
|
||||
private triggerOnMapLayerPropertyChange() {
|
||||
this.gameMap.onPropertyChange("exitSceneUrl", (newValue, oldValue) => {
|
||||
if (newValue) this.onMapExit(newValue as string);
|
||||
if (newValue)
|
||||
this.onMapExit(
|
||||
Room.getRoomPathFromExitSceneUrl(newValue as string, window.location.toString(), this.MapUrlFile)
|
||||
);
|
||||
});
|
||||
this.gameMap.onPropertyChange("exitUrl", (newValue, oldValue) => {
|
||||
if (newValue) this.onMapExit(newValue as string);
|
||||
if (newValue) this.onMapExit(Room.getRoomPathFromExitUrl(newValue as string, window.location.toString()));
|
||||
});
|
||||
this.gameMap.onPropertyChange("openWebsite", (newValue, oldValue, allProps) => {
|
||||
if (newValue === undefined) {
|
||||
|
@ -1003,9 +1008,9 @@ ${escapedMessage}
|
|||
);
|
||||
this.iframeSubscriptionList.push(
|
||||
iframeListener.loadPageStream.subscribe((url: string) => {
|
||||
this.loadNextGame(url).then(() => {
|
||||
this.loadNextGameFromExitUrl(url).then(() => {
|
||||
this.events.once(EVENT_TYPE.POST_UPDATE, () => {
|
||||
this.onMapExit(url);
|
||||
this.onMapExit(Room.getRoomPathFromExitUrl(url, window.location.toString()));
|
||||
});
|
||||
});
|
||||
})
|
||||
|
@ -1060,7 +1065,7 @@ ${escapedMessage}
|
|||
startLayerName: this.startPositionCalculator.startLayerName,
|
||||
uuid: localUserStore.getLocalUser()?.uuid,
|
||||
nickname: localUserStore.getName(),
|
||||
roomId: this.RoomId,
|
||||
roomId: this.roomUrl,
|
||||
tags: this.connection ? this.connection.getAllTags() : [],
|
||||
};
|
||||
});
|
||||
|
@ -1084,7 +1089,7 @@ ${escapedMessage}
|
|||
return;
|
||||
}
|
||||
if (propertyName === "exitUrl" && typeof propertyValue === "string") {
|
||||
this.loadNextGame(propertyValue);
|
||||
this.loadNextGameFromExitUrl(propertyValue);
|
||||
}
|
||||
if (layer.properties === undefined) {
|
||||
layer.properties = [];
|
||||
|
@ -1131,28 +1136,38 @@ ${escapedMessage}
|
|||
return this.MapUrlFile.substr(0, this.MapUrlFile.lastIndexOf("/"));
|
||||
}
|
||||
|
||||
private onMapExit(exitKey: string) {
|
||||
private async onMapExit(roomUrl: URL) {
|
||||
if (this.mapTransitioning) return;
|
||||
this.mapTransitioning = true;
|
||||
const { roomId, hash } = Room.getIdFromIdentifier(exitKey, this.MapUrlFile, this.instance);
|
||||
if (!roomId) throw new Error("Could not find the room from its exit key: " + exitKey);
|
||||
if (hash) {
|
||||
urlManager.pushStartLayerNameToUrl(hash);
|
||||
|
||||
let targetRoom: Room;
|
||||
try {
|
||||
targetRoom = await Room.createRoom(roomUrl);
|
||||
} catch (e: unknown) {
|
||||
console.error('Error while fetching new room "' + roomUrl.toString() + '"', e);
|
||||
this.mapTransitioning = false;
|
||||
return;
|
||||
}
|
||||
|
||||
if (roomUrl.hash) {
|
||||
urlManager.pushStartLayerNameToUrl(roomUrl.hash);
|
||||
}
|
||||
|
||||
const menuScene: MenuScene = this.scene.get(MenuSceneName) as MenuScene;
|
||||
menuScene.reset();
|
||||
if (roomId !== this.scene.key) {
|
||||
if (this.scene.get(roomId) === null) {
|
||||
console.error("next room not loaded", exitKey);
|
||||
|
||||
if (!targetRoom.isEqual(this.room)) {
|
||||
if (this.scene.get(targetRoom.key) === null) {
|
||||
console.error("next room not loaded", targetRoom.key);
|
||||
return;
|
||||
}
|
||||
this.cleanupClosingScene();
|
||||
this.scene.stop();
|
||||
this.scene.start(targetRoom.key);
|
||||
this.scene.remove(this.scene.key);
|
||||
this.scene.start(roomId);
|
||||
} else {
|
||||
//if the exit points to the current map, we simply teleport the user back to the startLayer
|
||||
this.startPositionCalculator.initPositionFromLayerName(hash, hash);
|
||||
this.startPositionCalculator.initPositionFromLayerName(roomUrl.hash, roomUrl.hash);
|
||||
this.CurrentPlayer.x = this.startPositionCalculator.startPosition.x;
|
||||
this.CurrentPlayer.y = this.startPositionCalculator.startPosition.y;
|
||||
setTimeout(() => (this.mapTransitioning = false), 500);
|
||||
|
@ -1244,11 +1259,18 @@ ${escapedMessage}
|
|||
.map((property) => property.value);
|
||||
}
|
||||
|
||||
private loadNextGameFromExitUrl(exitUrl: string): Promise<void> {
|
||||
return this.loadNextGame(Room.getRoomPathFromExitUrl(exitUrl, window.location.toString()));
|
||||
}
|
||||
|
||||
//todo: push that into the gameManager
|
||||
private loadNextGame(exitSceneIdentifier: string): Promise<void> {
|
||||
const { roomId, hash } = Room.getIdFromIdentifier(exitSceneIdentifier, this.MapUrlFile, this.instance);
|
||||
const room = new Room(roomId);
|
||||
return gameManager.loadMap(room, this.scene).catch(() => {});
|
||||
private async loadNextGame(exitRoomPath: URL): Promise<void> {
|
||||
try {
|
||||
const room = await Room.createRoom(exitRoomPath);
|
||||
return gameManager.loadMap(room, this.scene);
|
||||
} catch (e: unknown) {
|
||||
console.warn('Error while pre-loading exit room "' + exitRoomPath.toString() + '"', e);
|
||||
}
|
||||
}
|
||||
|
||||
//todo: in a dedicated class/function?
|
||||
|
|
|
@ -20,6 +20,7 @@ import { consoleGlobalMessageManagerVisibleStore } from "../../Stores/ConsoleGlo
|
|||
import { get } from "svelte/store";
|
||||
import { playersStore } from "../../Stores/PlayersStore";
|
||||
import { mediaManager } from "../../WebRtc/MediaManager";
|
||||
import { chatVisibilityStore } from "../../Stores/ChatStore";
|
||||
|
||||
export const MenuSceneName = "MenuScene";
|
||||
const gameMenuKey = "gameMenu";
|
||||
|
@ -147,6 +148,9 @@ export class MenuScene extends Phaser.Scene {
|
|||
this.menuElement.on("click", this.onMenuClick.bind(this));
|
||||
|
||||
worldFullWarningStream.stream.subscribe(() => this.showWorldCapacityWarning());
|
||||
chatVisibilityStore.subscribe((v) => {
|
||||
this.menuButton.setVisible(!v);
|
||||
});
|
||||
}
|
||||
|
||||
//todo put this method in a parent menuElement class
|
||||
|
|
|
@ -96,6 +96,7 @@ function createChatMessagesStore() {
|
|||
}
|
||||
return list;
|
||||
});
|
||||
chatVisibilityStore.set(true);
|
||||
},
|
||||
};
|
||||
}
|
||||
|
|
|
@ -3,6 +3,8 @@ import type { PlayerInterface } from "../Phaser/Game/PlayerInterface";
|
|||
import type { RoomConnection } from "../Connexion/RoomConnection";
|
||||
import { getRandomColor } from "../WebRtc/ColorGenerator";
|
||||
|
||||
let idCount = 0;
|
||||
|
||||
/**
|
||||
* A store that contains the list of players currently known.
|
||||
*/
|
||||
|
@ -40,6 +42,27 @@ function createPlayersStore() {
|
|||
getPlayerById(userId: number): PlayerInterface | undefined {
|
||||
return players.get(userId);
|
||||
},
|
||||
addFacticePlayer(name: string): number {
|
||||
let userId: number | null = null;
|
||||
players.forEach((p) => {
|
||||
if (p.name === name) userId = p.userId;
|
||||
});
|
||||
if (userId) return userId;
|
||||
const newUserId = idCount--;
|
||||
update((users) => {
|
||||
users.set(newUserId, {
|
||||
userId: newUserId,
|
||||
name,
|
||||
characterLayers: [],
|
||||
visitCardUrl: null,
|
||||
companion: null,
|
||||
userUuid: "dummy",
|
||||
color: getRandomColor(),
|
||||
});
|
||||
return users;
|
||||
});
|
||||
return newUserId;
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -1,11 +1,12 @@
|
|||
import { iframeListener } from "../Api/IframeListener";
|
||||
import { chatMessagesStore, chatVisibilityStore } from "../Stores/ChatStore";
|
||||
import { chatMessagesStore } from "../Stores/ChatStore";
|
||||
import { playersStore } from "../Stores/PlayersStore";
|
||||
|
||||
export class DiscussionManager {
|
||||
constructor() {
|
||||
iframeListener.chatStream.subscribe((chatEvent) => {
|
||||
chatMessagesStore.addExternalMessage(parseInt(chatEvent.author), chatEvent.message);
|
||||
chatVisibilityStore.set(true);
|
||||
const userId = playersStore.addFacticePlayer(chatEvent.author);
|
||||
chatMessagesStore.addExternalMessage(userId, chatEvent.message);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,11 +1,10 @@
|
|||
import type * as SimplePeerNamespace from "simple-peer";
|
||||
import { mediaManager } from "./MediaManager";
|
||||
import { STUN_SERVER, TURN_PASSWORD, TURN_SERVER, TURN_USER } from "../Enum/EnvironmentVariable";
|
||||
import type { RoomConnection } from "../Connexion/RoomConnection";
|
||||
import { MESSAGE_TYPE_CONSTRAINT, PeerStatus } from "./VideoPeer";
|
||||
import type { UserSimplePeerInterface } from "./SimplePeer";
|
||||
import { Readable, readable, writable, Writable } from "svelte/store";
|
||||
import { Readable, readable } from "svelte/store";
|
||||
import { videoFocusStore } from "../Stores/VideoFocusStore";
|
||||
import { getIceServersConfig } from "../Components/Video/utils";
|
||||
|
||||
const Peer: SimplePeerNamespace.SimplePeer = require("simple-peer");
|
||||
|
||||
|
@ -32,21 +31,9 @@ export class ScreenSharingPeer extends Peer {
|
|||
stream: MediaStream | null
|
||||
) {
|
||||
super({
|
||||
initiator: initiator ? initiator : false,
|
||||
//reconnectTimer: 10000,
|
||||
initiator,
|
||||
config: {
|
||||
iceServers: [
|
||||
{
|
||||
urls: STUN_SERVER.split(","),
|
||||
},
|
||||
TURN_SERVER !== ""
|
||||
? {
|
||||
urls: TURN_SERVER.split(","),
|
||||
username: user.webRtcUser || TURN_USER,
|
||||
credential: user.webRtcPassword || TURN_PASSWORD,
|
||||
}
|
||||
: undefined,
|
||||
].filter((value) => value !== undefined),
|
||||
iceServers: getIceServersConfig(user),
|
||||
},
|
||||
});
|
||||
|
||||
|
|
|
@ -1,15 +1,14 @@
|
|||
import type * as SimplePeerNamespace from "simple-peer";
|
||||
import { mediaManager } from "./MediaManager";
|
||||
import { STUN_SERVER, TURN_PASSWORD, TURN_SERVER, TURN_USER } from "../Enum/EnvironmentVariable";
|
||||
import type { RoomConnection } from "../Connexion/RoomConnection";
|
||||
import { blackListManager } from "./BlackListManager";
|
||||
import type { Subscription } from "rxjs";
|
||||
import type { UserSimplePeerInterface } from "./SimplePeer";
|
||||
import { get, readable, Readable, Unsubscriber } from "svelte/store";
|
||||
import { obtainedMediaConstraintStore } from "../Stores/MediaStore";
|
||||
import { discussionManager } from "./DiscussionManager";
|
||||
import { playersStore } from "../Stores/PlayersStore";
|
||||
import { chatMessagesStore, chatVisibilityStore, newChatMessageStore } from "../Stores/ChatStore";
|
||||
import { getIceServersConfig } from "../Components/Video/utils";
|
||||
|
||||
const Peer: SimplePeerNamespace.SimplePeer = require("simple-peer");
|
||||
|
||||
|
@ -36,6 +35,7 @@ export class VideoPeer extends Peer {
|
|||
public readonly statusStore: Readable<PeerStatus>;
|
||||
public readonly constraintsStore: Readable<MediaStreamConstraints | null>;
|
||||
private newMessageunsubscriber: Unsubscriber | null = null;
|
||||
private closing: Boolean = false; //this is used to prevent destroy() from being called twice
|
||||
|
||||
constructor(
|
||||
public user: UserSimplePeerInterface,
|
||||
|
@ -45,21 +45,9 @@ export class VideoPeer extends Peer {
|
|||
localStream: MediaStream | null
|
||||
) {
|
||||
super({
|
||||
initiator: initiator ? initiator : false,
|
||||
//reconnectTimer: 10000,
|
||||
initiator,
|
||||
config: {
|
||||
iceServers: [
|
||||
{
|
||||
urls: STUN_SERVER.split(","),
|
||||
},
|
||||
TURN_SERVER !== ""
|
||||
? {
|
||||
urls: TURN_SERVER.split(","),
|
||||
username: user.webRtcUser || TURN_USER,
|
||||
credential: user.webRtcPassword || TURN_PASSWORD,
|
||||
}
|
||||
: undefined,
|
||||
].filter((value) => value !== undefined),
|
||||
iceServers: getIceServersConfig(user),
|
||||
},
|
||||
});
|
||||
|
||||
|
@ -182,7 +170,6 @@ export class VideoPeer extends Peer {
|
|||
} else if (message.type === MESSAGE_TYPE_MESSAGE) {
|
||||
if (!blackListManager.isBlackListed(this.userUuid)) {
|
||||
chatMessagesStore.addExternalMessage(this.userId, message.message);
|
||||
chatVisibilityStore.set(true);
|
||||
}
|
||||
} else if (message.type === MESSAGE_TYPE_BLOCKED) {
|
||||
//FIXME when A blacklists B, the output stream from A is muted in B's js client. This is insecure since B can manipulate the code to unmute A stream.
|
||||
|
@ -262,20 +249,18 @@ export class VideoPeer extends Peer {
|
|||
/**
|
||||
* This is triggered twice. Once by the server, and once by a remote client disconnecting
|
||||
*/
|
||||
public destroy(error?: Error): void {
|
||||
public destroy(): void {
|
||||
try {
|
||||
this._connected = false;
|
||||
if (!this.toClose) {
|
||||
if (!this.toClose || this.closing) {
|
||||
return;
|
||||
}
|
||||
this.closing = true;
|
||||
this.onBlockSubscribe.unsubscribe();
|
||||
this.onUnBlockSubscribe.unsubscribe();
|
||||
if (this.newMessageunsubscriber) this.newMessageunsubscriber();
|
||||
chatMessagesStore.addOutcomingUser(this.userId);
|
||||
//discussionManager.removeParticipant(this.userId);
|
||||
// FIXME: I don't understand why "Closing connection with" message is displayed TWICE before "Nb users in peerConnectionArray"
|
||||
// I do understand the method closeConnection is called twice, but I don't understand how they manage to run in parallel.
|
||||
super.destroy(error);
|
||||
super.destroy();
|
||||
} catch (err) {
|
||||
console.error("VideoPeer::destroy", err);
|
||||
}
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
*{
|
||||
font-family: 'Open Sans', sans-serif;
|
||||
font-family: Lato;
|
||||
cursor: url('./images/cursor_normal.png'), auto;
|
||||
}
|
||||
* a, button, select{
|
||||
|
|
|
@ -1,58 +0,0 @@
|
|||
import "jasmine";
|
||||
import { Room } from "../../../src/Connexion/Room";
|
||||
|
||||
describe("Room getIdFromIdentifier()", () => {
|
||||
it("should work with an absolute room id and no hash as parameter", () => {
|
||||
const { roomId, hash } = Room.getIdFromIdentifier('/_/global/maps.workadventu.re/test2.json', '', '');
|
||||
expect(roomId).toEqual('_/global/maps.workadventu.re/test2.json');
|
||||
expect(hash).toEqual(null);
|
||||
});
|
||||
it("should work with an absolute room id and a hash as parameters", () => {
|
||||
const { roomId, hash } = Room.getIdFromIdentifier('/_/global/maps.workadventu.re/test2.json#start', '', '');
|
||||
expect(roomId).toEqual('_/global/maps.workadventu.re/test2.json');
|
||||
expect(hash).toEqual("start");
|
||||
});
|
||||
it("should work with an absolute room id, regardless of baseUrl or instance", () => {
|
||||
const { roomId, hash } = Room.getIdFromIdentifier('/_/global/maps.workadventu.re/test2.json', 'https://another.domain/_/global/test.json', 'lol');
|
||||
expect(roomId).toEqual('_/global/maps.workadventu.re/test2.json');
|
||||
expect(hash).toEqual(null);
|
||||
});
|
||||
|
||||
|
||||
it("should work with a relative file link and no hash as parameters", () => {
|
||||
const { roomId, hash } = Room.getIdFromIdentifier('./test2.json', 'https://maps.workadventu.re/test.json', 'global');
|
||||
expect(roomId).toEqual('_/global/maps.workadventu.re/test2.json');
|
||||
expect(hash).toEqual(null);
|
||||
});
|
||||
it("should work with a relative file link with no dot", () => {
|
||||
const { roomId, hash } = Room.getIdFromIdentifier('test2.json', 'https://maps.workadventu.re/test.json', 'global');
|
||||
expect(roomId).toEqual('_/global/maps.workadventu.re/test2.json');
|
||||
expect(hash).toEqual(null);
|
||||
});
|
||||
it("should work with a relative file link two levels deep", () => {
|
||||
const { roomId, hash } = Room.getIdFromIdentifier('../floor1/Floor1.json', 'https://maps.workadventu.re/floor0/Floor0.json', 'global');
|
||||
expect(roomId).toEqual('_/global/maps.workadventu.re/floor1/Floor1.json');
|
||||
expect(hash).toEqual(null);
|
||||
});
|
||||
it("should work with a relative file link that rewrite the map domain", () => {
|
||||
const { roomId, hash } = Room.getIdFromIdentifier('../../maps.workadventure.localhost/Floor1/floor1.json', 'https://maps.workadventu.re/floor0/Floor0.json', 'global');
|
||||
expect(roomId).toEqual('_/global/maps.workadventure.localhost/Floor1/floor1.json');
|
||||
expect(hash).toEqual(null);
|
||||
});
|
||||
it("should work with a relative file link that rewrite the map instance", () => {
|
||||
const { roomId, hash } = Room.getIdFromIdentifier('../../../notglobal/maps.workadventu.re/Floor1/floor1.json', 'https://maps.workadventu.re/floor0/Floor0.json', 'global');
|
||||
expect(roomId).toEqual('_/notglobal/maps.workadventu.re/Floor1/floor1.json');
|
||||
expect(hash).toEqual(null);
|
||||
});
|
||||
it("should work with a relative file link that change the map type", () => {
|
||||
const { roomId, hash } = Room.getIdFromIdentifier('../../../../@/tcm/is/great', 'https://maps.workadventu.re/floor0/Floor0.json', 'global');
|
||||
expect(roomId).toEqual('@/tcm/is/great');
|
||||
expect(hash).toEqual(null);
|
||||
});
|
||||
|
||||
it("should work with a relative file link and a hash as parameters", () => {
|
||||
const { roomId, hash } = Room.getIdFromIdentifier('./test2.json#start', 'https://maps.workadventu.re/test.json', 'global');
|
||||
expect(roomId).toEqual('_/global/maps.workadventu.re/test2.json');
|
||||
expect(hash).toEqual("start");
|
||||
});
|
||||
});
|
|
@ -262,10 +262,10 @@
|
|||
"@types/mime" "^1"
|
||||
"@types/node" "*"
|
||||
|
||||
"@types/simple-peer@^9.6.0":
|
||||
version "9.6.3"
|
||||
resolved "https://registry.yarnpkg.com/@types/simple-peer/-/simple-peer-9.6.3.tgz#aa118a57e036f4ce2059a7e25367526a4764206d"
|
||||
integrity sha512-zrXEBch9tF4NgkZDsGR3c1D0kq99M1bBCjzEyL0PVfEWzCIXrK64TuxRz3XKOx1B0KoEQ9kTs+AhMDuQaHy5RQ==
|
||||
"@types/simple-peer@^9.11.1":
|
||||
version "9.11.1"
|
||||
resolved "https://registry.yarnpkg.com/@types/simple-peer/-/simple-peer-9.11.1.tgz#bef6ff1e75178d83438e33aa6a4df2fd98fded1d"
|
||||
integrity sha512-Pzqbau/WlivSXdRC0He2Wz/ANj2wbi4gzJrtysZz93jvOyI2jo/ibMjUe6AvPllFl/UO6QXT/A0Rcp44bDQB5A==
|
||||
dependencies:
|
||||
"@types/node" "*"
|
||||
|
||||
|
@ -5008,7 +5008,7 @@ signal-exit@^3.0.0, signal-exit@^3.0.2, signal-exit@^3.0.3:
|
|||
resolved "https://registry.yarnpkg.com/signal-exit/-/signal-exit-3.0.3.tgz#a1410c2edd8f077b08b4e253c8eacfcaf057461c"
|
||||
integrity sha512-VUJ49FC8U1OxwZLxIbTTrDvLnf/6TDgxZcK8wxR8zs13xpx7xbG60ndBlhNrFi2EMuFRoeDoJO7wthSLq42EjA==
|
||||
|
||||
simple-peer@^9.6.2:
|
||||
simple-peer@^9.11.0:
|
||||
version "9.11.0"
|
||||
resolved "https://registry.yarnpkg.com/simple-peer/-/simple-peer-9.11.0.tgz#e8d27609c7a610c3ddd75767da868e8daab67571"
|
||||
integrity sha512-qvdNu/dGMHBm2uQ7oLhQBMhYlrOZC1ywXNCH/i8I4etxR1vrjCnU6ZSQBptndB1gcakjo2+w4OHo7Sjza1SHxg==
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue