FEATURE: implemented a client side blacklist
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16 changed files with 338 additions and 186 deletions
119
front/src/Phaser/Menu/ReportMenu.ts
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119
front/src/Phaser/Menu/ReportMenu.ts
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import {MenuScene} from "./MenuScene";
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import {gameManager} from "../Game/GameManager";
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import {blackListManager} from "../../WebRtc/BlackListManager";
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export const gameReportKey = 'gameReport';
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export const gameReportRessource = 'resources/html/gameReport.html';
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export class ReportMenu extends Phaser.GameObjects.DOMElement {
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private opened: boolean = false;
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private userId!: number;
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private userName!: string|undefined;
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private anonymous: boolean;
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constructor(scene: Phaser.Scene, anonymous: boolean) {
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super(scene, -2000, -2000);
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this.anonymous = anonymous;
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this.createFromCache(gameReportKey);
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if (this.anonymous) {
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const divToHide = this.getChildByID('reportSection') as HTMLElement;
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divToHide.hidden = true;
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const textToHide = this.getChildByID('askActionP') as HTMLElement;
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textToHide.hidden = true;
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}
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scene.add.existing(this);
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MenuScene.revealMenusAfterInit(this, gameReportKey);
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this.addListener('click');
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this.on('click', (event:MouseEvent) => {
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event.preventDefault();
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if ((event?.target as HTMLInputElement).id === 'gameReportFormSubmit') {
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this.submitReport();
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} else if((event?.target as HTMLInputElement).id === 'gameReportFormCancel') {
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this.close();
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} else if((event?.target as HTMLInputElement).id === 'toggleBlockButton') {
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this.toggleBlock();
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}
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});
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}
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public open(userId: number, userName: string|undefined): void {
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if (this.opened) {
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this.close();
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return;
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}
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this.userId = userId;
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this.userName = userName;
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const mainEl = this.getChildByID('gameReport') as HTMLElement;
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this.x = this.getCenteredX(mainEl);
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this.y = this.getHiddenY(mainEl);
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const gameTitleReport = this.getChildByID('nameReported') as HTMLElement;
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gameTitleReport.innerText = userName || '';
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const blockButton = this.getChildByID('toggleBlockButton') as HTMLElement;
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blockButton.innerText = blackListManager.isBlackListed(this.userId) ? 'Unblock this user' : 'Block this user';
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this.opened = true;
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gameManager.getCurrentGameScene(this.scene).userInputManager.clearAllKeys();
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this.scene.tweens.add({
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targets: this,
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y: this.getCenteredY(mainEl),
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duration: 1000,
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ease: 'Power3'
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});
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}
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public close(): void {
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this.opened = false;
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gameManager.getCurrentGameScene(this.scene).userInputManager.initKeyBoardEvent();
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const mainEl = this.getChildByID('gameReport') as HTMLElement;
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this.scene.tweens.add({
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targets: this,
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y: this.getHiddenY(mainEl),
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duration: 1000,
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ease: 'Power3'
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});
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}
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//todo: into a parent class?
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private getCenteredX(mainEl: HTMLElement): number {
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return window.innerWidth / 4 - mainEl.clientWidth / 2;
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}
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private getHiddenY(mainEl: HTMLElement): number {
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return - mainEl.clientHeight - 50;
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}
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private getCenteredY(mainEl: HTMLElement): number {
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return window.innerHeight / 4 - mainEl.clientHeight / 2;
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}
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private toggleBlock(): void {
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!blackListManager.isBlackListed(this.userId) ? blackListManager.blackList(this.userId) : blackListManager.cancelBlackList(this.userId);
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this.close();
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}
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private submitReport(): void{
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const gamePError = this.getChildByID('gameReportErr') as HTMLParagraphElement;
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gamePError.innerText = '';
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gamePError.style.display = 'none';
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const gameTextArea = this.getChildByID('gameReportInput') as HTMLInputElement;
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const gameIdUserReported = this.getChildByID('idUserReported') as HTMLInputElement;
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if(!gameTextArea || !gameTextArea.value || !gameIdUserReported || !gameIdUserReported.value){
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gamePError.innerText = 'Report message cannot to be empty.';
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gamePError.style.display = 'block';
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return;
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}
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gameManager.getCurrentGameScene(this.scene).connection.emitReportPlayerMessage(
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parseInt(gameIdUserReported.value),
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gameTextArea.value
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);
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this.close();
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}
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}
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