FEATURE: implemented a client side blacklist
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0c892e0243
16 changed files with 338 additions and 186 deletions
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@ -1,7 +1,6 @@
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import {GameScene} from "../Game/GameScene";
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import {PointInterface} from "../../Connexion/ConnexionModels";
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import {Character} from "../Entity/Character";
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import {Sprite} from "./Sprite";
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/**
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* Class representing the sprite of a remote player (a player that plays on another computer)
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@ -23,6 +22,11 @@ export class RemotePlayer extends Character {
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//set data
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this.userId = userId;
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//todo: implement on click action
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/*this.playerName.setInteractive();
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this.playerName.on('pointerup', () => {
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});*/
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}
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updatePosition(position: PointInterface): void {
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@ -2,17 +2,16 @@ import {LoginScene, LoginSceneName} from "../Login/LoginScene";
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import {SelectCharacterScene, SelectCharacterSceneName} from "../Login/SelectCharacterScene";
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import {gameManager} from "../Game/GameManager";
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import {localUserStore} from "../../Connexion/LocalUserStore";
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import {mediaManager, ReportCallback, ShowReportCallBack} from "../../WebRtc/MediaManager";
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import {coWebsiteManager} from "../../WebRtc/CoWebsiteManager";
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import {GameConnexionTypes} from "../../Url/UrlManager";
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import {mediaManager} from "../../WebRtc/MediaManager";
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import {gameReportKey, gameReportRessource, ReportMenu} from "./ReportMenu";
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import {connectionManager} from "../../Connexion/ConnectionManager";
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import {GameConnexionTypes} from "../../Url/UrlManager";
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export const MenuSceneName = 'MenuScene';
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const gameMenuKey = 'gameMenu';
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const gameMenuIconKey = 'gameMenuIcon';
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const gameSettingsMenuKey = 'gameSettingsMenu';
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const gameShare = 'gameShare';
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const gameReport = 'gameReport';
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const closedSideMenuX = -200;
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const openedSideMenuX = 0;
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@ -24,11 +23,10 @@ export class MenuScene extends Phaser.Scene {
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private menuElement!: Phaser.GameObjects.DOMElement;
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private gameQualityMenuElement!: Phaser.GameObjects.DOMElement;
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private gameShareElement!: Phaser.GameObjects.DOMElement;
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private gameReportElement!: Phaser.GameObjects.DOMElement;
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private gameReportElement!: ReportMenu;
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private sideMenuOpened = false;
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private settingsMenuOpened = false;
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private gameShareOpened = false;
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private gameReportOpened = false;
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private gameQualityValue: number;
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private videoQualityValue: number;
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private menuButton!: Phaser.GameObjects.DOMElement;
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@ -45,21 +43,21 @@ export class MenuScene extends Phaser.Scene {
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this.load.html(gameMenuIconKey, 'resources/html/gameMenuIcon.html');
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this.load.html(gameSettingsMenuKey, 'resources/html/gameQualityMenu.html');
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this.load.html(gameShare, 'resources/html/gameShare.html');
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this.load.html(gameReport, 'resources/html/gameReport.html');
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this.load.html(gameReportKey, gameReportRessource);
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}
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create() {
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this.menuElement = this.add.dom(closedSideMenuX, 30).createFromCache(gameMenuKey);
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this.menuElement.setOrigin(0);
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this.revealMenusAfterInit(this.menuElement, 'gameMenu');
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MenuScene.revealMenusAfterInit(this.menuElement, 'gameMenu');
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const middleX = (window.innerWidth / 3) - 298;
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this.gameQualityMenuElement = this.add.dom(middleX, -400).createFromCache(gameSettingsMenuKey);
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this.revealMenusAfterInit(this.gameQualityMenuElement, 'gameQuality');
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MenuScene.revealMenusAfterInit(this.gameQualityMenuElement, 'gameQuality');
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this.gameShareElement = this.add.dom(middleX, -400).createFromCache(gameShare);
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this.revealMenusAfterInit(this.gameShareElement, gameShare);
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MenuScene.revealMenusAfterInit(this.gameShareElement, gameShare);
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this.gameShareElement.addListener('click');
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this.gameShareElement.on('click', (event:MouseEvent) => {
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event.preventDefault();
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@ -70,18 +68,11 @@ export class MenuScene extends Phaser.Scene {
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}
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});
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this.gameReportElement = this.add.dom(middleX, -400).createFromCache(gameReport);
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this.revealMenusAfterInit(this.gameReportElement, gameReport);
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this.gameReportElement.addListener('click');
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this.gameReportElement.on('click', (event:MouseEvent) => {
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event.preventDefault();
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if((event?.target as HTMLInputElement).id === 'gameReportFormSubmit') {
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this.submitReport();
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}else if((event?.target as HTMLInputElement).id === 'gameReportFormCancel') {
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this.closeGameReport();
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}
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this.gameReportElement = new ReportMenu(this, connectionManager.getConnexionType === GameConnexionTypes.anonymous);
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mediaManager.setShowReportModalCallBacks((userId, userName) => {
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this.closeAll();
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this.gameReportElement.open(parseInt(userId), userName);
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});
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mediaManager.setShowReportModalCallBacks(this.openGameReport.bind(this));
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this.input.keyboard.on('keyup-TAB', () => {
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this.sideMenuOpened ? this.closeSideMenu() : this.openSideMenu();
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@ -96,7 +87,8 @@ export class MenuScene extends Phaser.Scene {
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this.menuElement.on('click', this.onMenuClick.bind(this));
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}
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private revealMenusAfterInit(menuElement: Phaser.GameObjects.DOMElement, rootDomId: string) {
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//todo put this method in a parent menuElement class
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static revealMenusAfterInit(menuElement: Phaser.GameObjects.DOMElement, rootDomId: string) {
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//Dom elements will appear inside the viewer screen when creating before being moved out of it, which create a flicker effect.
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//To prevent this, we put a 'hidden' attribute on the root element, we remove it only after the init is done.
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setTimeout(() => {
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@ -245,71 +237,6 @@ export class MenuScene extends Phaser.Scene {
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});
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}
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private openGameReport(userId: string, userName: string|undefined){
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if (this.gameReportOpened) {
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this.closeGameReport();
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return;
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}
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//close all
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this.closeAll();
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const gameTitleReport = this.gameReportElement.getChildByID('nameReported') as HTMLElement;
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gameTitleReport.innerText = userName ? `Report user: ${userName}` : 'Report user';
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const gameIdUserReported = this.gameReportElement.getChildByID('idUserReported') as HTMLInputElement;
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gameIdUserReported.value = userId;
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this.gameReportOpened = true;
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let middleY = (window.innerHeight / 3) - (257);
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if(middleY < 0){
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middleY = 0;
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}
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let middleX = (window.innerWidth / 3) - 298;
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if(middleX < 0){
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middleX = 0;
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}
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gameManager.getCurrentGameScene(this).userInputManager.clearAllKeys();
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this.tweens.add({
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targets: this.gameReportElement,
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y: middleY,
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x: middleX,
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duration: 1000,
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ease: 'Power3'
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});
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return;
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}
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private closeGameReport(): void{
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this.gameReportOpened = false;
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gameManager.getCurrentGameScene(this).userInputManager.initKeyBoardEvent();
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this.tweens.add({
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targets: this.gameReportElement,
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y: -400,
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duration: 1000,
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ease: 'Power3'
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});
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}
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private submitReport(): void{
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const gamePError = this.gameReportElement.getChildByID('gameReportErr') as HTMLParagraphElement;
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gamePError.innerText = '';
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gamePError.style.display = 'none';
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const gameTextArea = this.gameReportElement.getChildByID('gameReportInput') as HTMLInputElement;
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const gameIdUserReported = this.gameReportElement.getChildByID('idUserReported') as HTMLInputElement;
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if(!gameTextArea || !gameTextArea.value || !gameIdUserReported || !gameIdUserReported.value){
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gamePError.innerText = 'Report message cannot to be empty.';
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gamePError.style.display = 'block';
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return;
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}
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gameManager.getCurrentGameScene(this).connection.emitReportPlayerMessage(
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parseInt(gameIdUserReported.value),
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gameTextArea.value
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);
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this.closeGameReport();
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}
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private onMenuClick(event:MouseEvent) {
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if((event?.target as HTMLInputElement).classList.contains('not-button')){
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return;
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@ -372,6 +299,6 @@ export class MenuScene extends Phaser.Scene {
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private closeAll(){
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this.closeGameQualityMenu();
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this.closeGameShare();
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this.closeGameReport();
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this.gameReportElement.close();
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}
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}
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119
front/src/Phaser/Menu/ReportMenu.ts
Normal file
119
front/src/Phaser/Menu/ReportMenu.ts
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@ -0,0 +1,119 @@
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import {MenuScene} from "./MenuScene";
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import {gameManager} from "../Game/GameManager";
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import {blackListManager} from "../../WebRtc/BlackListManager";
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export const gameReportKey = 'gameReport';
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export const gameReportRessource = 'resources/html/gameReport.html';
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export class ReportMenu extends Phaser.GameObjects.DOMElement {
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private opened: boolean = false;
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private userId!: number;
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private userName!: string|undefined;
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private anonymous: boolean;
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constructor(scene: Phaser.Scene, anonymous: boolean) {
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super(scene, -2000, -2000);
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this.anonymous = anonymous;
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this.createFromCache(gameReportKey);
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if (this.anonymous) {
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const divToHide = this.getChildByID('reportSection') as HTMLElement;
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divToHide.hidden = true;
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const textToHide = this.getChildByID('askActionP') as HTMLElement;
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textToHide.hidden = true;
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}
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scene.add.existing(this);
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MenuScene.revealMenusAfterInit(this, gameReportKey);
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this.addListener('click');
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this.on('click', (event:MouseEvent) => {
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event.preventDefault();
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if ((event?.target as HTMLInputElement).id === 'gameReportFormSubmit') {
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this.submitReport();
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} else if((event?.target as HTMLInputElement).id === 'gameReportFormCancel') {
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this.close();
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} else if((event?.target as HTMLInputElement).id === 'toggleBlockButton') {
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this.toggleBlock();
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}
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});
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}
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public open(userId: number, userName: string|undefined): void {
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if (this.opened) {
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this.close();
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return;
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}
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this.userId = userId;
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this.userName = userName;
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const mainEl = this.getChildByID('gameReport') as HTMLElement;
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this.x = this.getCenteredX(mainEl);
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this.y = this.getHiddenY(mainEl);
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const gameTitleReport = this.getChildByID('nameReported') as HTMLElement;
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gameTitleReport.innerText = userName || '';
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const blockButton = this.getChildByID('toggleBlockButton') as HTMLElement;
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blockButton.innerText = blackListManager.isBlackListed(this.userId) ? 'Unblock this user' : 'Block this user';
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this.opened = true;
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gameManager.getCurrentGameScene(this.scene).userInputManager.clearAllKeys();
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this.scene.tweens.add({
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targets: this,
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y: this.getCenteredY(mainEl),
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duration: 1000,
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ease: 'Power3'
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});
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}
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public close(): void {
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this.opened = false;
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gameManager.getCurrentGameScene(this.scene).userInputManager.initKeyBoardEvent();
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const mainEl = this.getChildByID('gameReport') as HTMLElement;
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this.scene.tweens.add({
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targets: this,
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y: this.getHiddenY(mainEl),
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duration: 1000,
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ease: 'Power3'
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});
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}
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//todo: into a parent class?
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private getCenteredX(mainEl: HTMLElement): number {
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return window.innerWidth / 4 - mainEl.clientWidth / 2;
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}
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private getHiddenY(mainEl: HTMLElement): number {
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return - mainEl.clientHeight - 50;
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}
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private getCenteredY(mainEl: HTMLElement): number {
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return window.innerHeight / 4 - mainEl.clientHeight / 2;
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}
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private toggleBlock(): void {
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!blackListManager.isBlackListed(this.userId) ? blackListManager.blackList(this.userId) : blackListManager.cancelBlackList(this.userId);
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this.close();
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}
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private submitReport(): void{
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const gamePError = this.getChildByID('gameReportErr') as HTMLParagraphElement;
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gamePError.innerText = '';
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gamePError.style.display = 'none';
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const gameTextArea = this.getChildByID('gameReportInput') as HTMLInputElement;
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const gameIdUserReported = this.getChildByID('idUserReported') as HTMLInputElement;
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if(!gameTextArea || !gameTextArea.value || !gameIdUserReported || !gameIdUserReported.value){
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gamePError.innerText = 'Report message cannot to be empty.';
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gamePError.style.display = 'block';
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return;
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}
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gameManager.getCurrentGameScene(this.scene).connection.emitReportPlayerMessage(
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parseInt(gameIdUserReported.value),
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gameTextArea.value
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);
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this.close();
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}
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}
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