Merge pull request #1456 from thecodingmachine/jitsi-silent
Fixing silent zone not respected when exiting Jitsi
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commit
0c374aba48
3 changed files with 21 additions and 11 deletions
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@ -1807,17 +1807,18 @@ ${escapedMessage}
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mediaManager.hideGameOverlay();
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//permit to stop jitsi when user close iframe
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mediaManager.addTriggerCloseJitsiFrameButton("close-jisi", () => {
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mediaManager.addTriggerCloseJitsiFrameButton("close-jitsi", () => {
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this.stopJitsi();
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});
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}
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public stopJitsi(): void {
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this.connection?.setSilent(false);
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const silent = this.gameMap.getCurrentProperties().get("silent");
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this.connection?.setSilent(!!silent);
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jitsiFactory.stop();
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mediaManager.showGameOverlay();
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mediaManager.removeTriggerCloseJitsiFrameButton("close-jisi");
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mediaManager.removeTriggerCloseJitsiFrameButton("close-jitsi");
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}
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//todo: put this into an 'orchestrator' scene (EntryScene?)
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