Merge branch 'master' of github.com:thecodingmachine/workadventure into develop

# Conflicts:
#	front/src/Phaser/Game/GameScene.ts
This commit is contained in:
David Négrier 2021-05-11 16:43:28 +02:00
commit 0c279750be
9 changed files with 160 additions and 116 deletions

View file

@ -17,14 +17,12 @@ export class SoundMeter {
}
private init(context: AudioContext) {
if (this.context === undefined) {
this.context = context;
this.analyser = this.context.createAnalyser();
this.context = context;
this.analyser = this.context.createAnalyser();
this.analyser.fftSize = 2048;
const bufferLength = this.analyser.fftSize;
this.dataArray = new Uint8Array(bufferLength);
}
this.analyser.fftSize = 2048;
const bufferLength = this.analyser.fftSize;
this.dataArray = new Uint8Array(bufferLength);
}
public connectToSource(stream: MediaStream, context: AudioContext): void

View file

@ -187,6 +187,7 @@ export class GameScene extends DirtyScene implements CenterListener {
private originalMapUrl: string|undefined;
private pinchManager: PinchManager|undefined;
private mapTransitioning: boolean = false; //used to prevent transitions happenning at the same time.
private onVisibilityChangeCallback: () => void;
constructor(private room: Room, MapUrlFile: string, customKey?: string|undefined) {
super({
@ -202,10 +203,11 @@ export class GameScene extends DirtyScene implements CenterListener {
this.createPromise = new Promise<void>((resolve, reject): void => {
this.createPromiseResolve = resolve;
})
});
this.connectionAnswerPromise = new Promise<RoomJoinedMessageInterface>((resolve, reject): void => {
this.connectionAnswerPromiseResolve = resolve;
});
this.onVisibilityChangeCallback = this.onVisibilityChange.bind(this);
}
//hook preload scene
@ -504,6 +506,8 @@ export class GameScene extends DirtyScene implements CenterListener {
if (!this.room.isDisconnected()) {
this.connect();
}
document.addEventListener('visibilitychange', this.onVisibilityChangeCallback);
}
/**
@ -625,6 +629,7 @@ export class GameScene extends DirtyScene implements CenterListener {
self.chatModeSprite.setVisible(false);
self.openChatIcon.setVisible(false);
audioManager.restoreVolume();
self.onVisibilityChange();
}
}
})
@ -928,6 +933,8 @@ ${escapedMessage}
for(const iframeEvents of this.iframeSubscriptionList){
iframeEvents.unsubscribe();
}
document.removeEventListener('visibilitychange', this.onVisibilityChangeCallback);
}
private removeAllRemotePlayers(): void {
@ -1492,6 +1499,8 @@ ${escapedMessage}
mediaManager.addTriggerCloseJitsiFrameButton('close-jisi',() => {
this.stopJitsi();
});
this.onVisibilityChange();
}
public stopJitsi(): void {
@ -1500,6 +1509,7 @@ ${escapedMessage}
mediaManager.showGameOverlay();
mediaManager.removeTriggerCloseJitsiFrameButton('close-jisi');
this.onVisibilityChange();
}
//todo: put this into an 'orchestrator' scene (EntryScene?)
@ -1539,4 +1549,20 @@ ${escapedMessage}
waScaleManager.zoomModifier *= zoomFactor;
this.updateCameraOffset();
}
private onVisibilityChange(): void {
// If the overlay is not displayed, we are in Jitsi. We don't need the webcam.
if (!mediaManager.isGameOverlayVisible()) {
mediaManager.blurCamera();
return;
}
if (document.visibilityState === 'visible') {
mediaManager.focusCamera();
} else {
if (this.simplePeer.getNbConnections() === 0) {
mediaManager.blurCamera();
}
}
}
}

View file

@ -252,7 +252,6 @@ export class EnableCameraScene extends ResizableScene {
update(time: number, delta: number): void {
this.soundMeterSprite.setVolume(this.soundMeter.getVolume());
mediaManager.updateScene();
this.centerXDomElement(this.enableCameraSceneElement, 300);
}