Improve game overlay UI
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commit
0bf1acfefb
63 changed files with 976 additions and 984 deletions
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@ -0,0 +1,67 @@
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<script lang="ts">
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import { layoutManagerActionStore } from "../../Stores/LayoutManagerStore";
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function onClick(callback: () => void) {
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callback();
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}
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</script>
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<div class="layout-manager-list">
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{#each $layoutManagerActionStore as action}
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<div class="nes-container is-rounded {action.type}" on:click={() => onClick(action.callback)}>
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<p>{action.message}</p>
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</div>
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{/each}
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</div>
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<style lang="scss">
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div.layout-manager-list {
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pointer-events: auto;
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position: absolute;
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left: 0;
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right: 0;
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bottom: 40px;
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margin-right: auto;
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margin-left: auto;
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padding: 0;
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width: clamp(200px, 20vw, 20vw);
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z-index: 155;
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display: flex;
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flex-direction: column;
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animation: moveMessage 0.5s;
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animation-iteration-count: infinite;
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animation-timing-function: ease-in-out;
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div {
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margin-bottom: 5%;
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}
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}
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div.nes-container.is-rounded {
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padding: 8px 4px;
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text-align: center;
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font-family: Lato;
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color: whitesmoke;
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background-color: rgb(0, 0, 0, 0.5);
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&.warning {
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background-color: #ff9800eb;
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color: #000;
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}
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}
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@keyframes moveMessage {
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0% {
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bottom: 40px;
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}
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50% {
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bottom: 30px;
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}
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100% {
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bottom: 40px;
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}
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}
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</style>
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