Fix send message and ban message

This commit is contained in:
Gregoire Parant 2021-01-17 03:07:46 +01:00
parent 74d0594246
commit 0bbaef0cb5
6 changed files with 101 additions and 79 deletions

View file

@ -2,25 +2,21 @@ import {IRoomManagerServer} from "./Messages/generated/messages_grpc_pb";
import {
AdminGlobalMessage,
AdminMessage,
AdminPusherToBackMessage, BanMessage,
ClientToServerMessage, EmptyMessage,
AdminPusherToBackMessage,
EmptyMessage,
ItemEventMessage,
JoinRoomMessage,
PlayGlobalMessage,
PusherToBackMessage,
QueryJitsiJwtMessage,
ReportPlayerMessage,
RoomJoinedMessage,
ServerToAdminClientMessage,
ServerToClientMessage,
SilentMessage,
UserMovesMessage,
ViewportMessage,
WebRtcSignalToServerMessage,
ZoneMessage
} from "./Messages/generated/messages_pb";
import grpc, {sendUnaryData, ServerDuplexStream, ServerUnaryCall, ServerWritableStream} from "grpc";
import {Empty} from "google-protobuf/google/protobuf/empty_pb";
import {sendUnaryData, ServerDuplexStream, ServerUnaryCall, ServerWritableStream} from "grpc";
import {socketManager} from "./Services/SocketManager";
import {emitError} from "./Services/MessageHelpers";
import {User, UserSocket} from "./Model/User";
@ -74,6 +70,16 @@ const roomManager: IRoomManagerServer = {
socketManager.handleReportMessage(client, message.getReportplayermessage() as ReportPlayerMessage);*/
} else if (message.hasQueryjitsijwtmessage()){
socketManager.handleQueryJitsiJwtMessage(user, message.getQueryjitsijwtmessage() as QueryJitsiJwtMessage);
}else if (message.hasSendusermessage()) {
const sendUserMessage = message.getSendusermessage();
if(sendUserMessage !== undefined) {
socketManager.handlerSendUserMessage(user, sendUserMessage);
}
}else if (message.hasBanusermessage()) {
const banUserMessage = message.getBanusermessage();
if(banUserMessage !== undefined) {
socketManager.handlerBanUserMessage(room, user, banUserMessage);
}
} else {
throw new Error('Unhandled message type');
}

View file

@ -1,24 +1,16 @@
import {GameRoom} from "../Model/GameRoom";
import {CharacterLayer} from "_Model/Websocket/CharacterLayer";
import {
GroupDeleteMessage,
GroupUpdateMessage,
ItemEventMessage,
ItemStateMessage,
PlayGlobalMessage,
PointMessage,
PositionMessage,
RoomJoinedMessage,
ServerToClientMessage,
SetPlayerDetailsMessage,
SilentMessage,
SubMessage,
ReportPlayerMessage,
UserJoinedMessage,
UserLeftMessage,
UserMovedMessage,
UserMovesMessage,
ViewportMessage,
WebRtcDisconnectMessage,
WebRtcSignalToClientMessage,
WebRtcSignalToServerMessage,
@ -28,24 +20,23 @@ import {
SendUserMessage,
JoinRoomMessage,
Zone as ProtoZone,
BatchMessage,
BatchToPusherMessage,
SubToPusherMessage,
UserJoinedZoneMessage, GroupUpdateZoneMessage, GroupLeftZoneMessage, UserLeftZoneMessage, AdminMessage, BanMessage
UserJoinedZoneMessage, GroupUpdateZoneMessage, GroupLeftZoneMessage, UserLeftZoneMessage, BanUserMessage
} from "../Messages/generated/messages_pb";
import {User, UserSocket} from "../Model/User";
import {ProtobufUtils} from "../Model/Websocket/ProtobufUtils";
import {Group} from "../Model/Group";
import {cpuTracker} from "./CpuTracker";
import {ADMIN_API_URL, GROUP_RADIUS, JITSI_ISS, MINIMUM_DISTANCE, SECRET_JITSI_KEY} from "../Enum/EnvironmentVariable";
import {GROUP_RADIUS, JITSI_ISS, MINIMUM_DISTANCE, SECRET_JITSI_KEY} from "../Enum/EnvironmentVariable";
import {Movable} from "../Model/Movable";
import {PositionInterface} from "../Model/PositionInterface";
import {adminApi, CharacterTexture, FetchMemberDataByUuidResponse} from "./AdminApi";
import {adminApi, CharacterTexture} from "./AdminApi";
import Jwt from "jsonwebtoken";
import {JITSI_URL} from "../Enum/EnvironmentVariable";
import {clientEventsEmitter} from "./ClientEventsEmitter";
import {gaugeManager} from "./GaugeManager";
import {AdminSocket, ZoneSocket} from "../RoomManager";
import {ZoneSocket} from "../RoomManager";
import {Zone} from "_Model/Zone";
import Debug from "debug";
import {Admin} from "_Model/Admin";
@ -119,7 +110,7 @@ export class SocketManager {
//const things = room.setViewport(client, viewport);
const roomJoinedMessage = new RoomJoinedMessage();
roomJoinedMessage.setTagList(joinRoomMessage.getTagList());
/*for (const thing of things) {
if (thing instanceof User) {
const player: ExSocketInterface|undefined = this.sockets.get(thing.id);
@ -626,6 +617,33 @@ export class SocketManager {
user.socket.write(serverToClientMessage);
}
public handlerSendUserMessage(user: User, sendUserMessageToSend: SendUserMessage){
const sendUserMessage = new SendUserMessage();
sendUserMessage.setMessage(sendUserMessageToSend.getMessage());
sendUserMessage.setType(sendUserMessageToSend.getType());
const serverToClientMessage = new ServerToClientMessage();
serverToClientMessage.setSendusermessage(sendUserMessage);
user.socket.write(serverToClientMessage);
}
public handlerBanUserMessage(room: GameRoom, user: User, banUserMessageToSend: BanUserMessage){
const banUserMessage = new BanUserMessage();
banUserMessage.setMessage(banUserMessageToSend.getMessage());
banUserMessage.setType(banUserMessageToSend.getType());
const serverToClientMessage = new ServerToClientMessage();
serverToClientMessage.setSendusermessage(banUserMessage);
user.socket.write(serverToClientMessage);
setTimeout(() => {
// Let's leave the room now.
room.leave(user);
// Let's close the connection when the user is banned.
user.socket.end();
}, 10000);
}
/**
* Merges the characterLayers received from the front (as an array of string) with the custom textures from the back.
*/
@ -748,7 +766,7 @@ export class SocketManager {
recipient.socket.write(subToPusherMessage);
}
public banUser(roomId: string, recipientUuid: string): void {
public banUser(roomId: string, recipientUuid: string, message: string): void {
const room = this.rooms.get(roomId);
if (!room) {
console.error("In banUser, could not find room with id '" + roomId + "'. Maybe the room was closed a few milliseconds ago and there was a race condition?");
@ -765,6 +783,7 @@ export class SocketManager {
room.leave(recipient);
const sendUserMessage = new SendUserMessage();
sendUserMessage.setMessage(message);
sendUserMessage.setType('banned');
const subToPusherMessage = new SubToPusherMessage();