FEAT: prototype game menu using html elements, better icon for text chat

This commit is contained in:
kharhamel 2020-12-04 11:30:35 +01:00
parent 855b55903b
commit 069f2f1cec
23 changed files with 520 additions and 226 deletions

View file

@ -1,5 +1,5 @@
import {HtmlUtils} from "./HtmlUtils";
import {MediaManager, ReportCallback, UpdatedLocalStreamCallback} from "./MediaManager";
import {mediaManager, ReportCallback} from "./MediaManager";
import {UserInputManager} from "../Phaser/UserInput/UserInputManager";
import {connectionManager} from "../Connexion/ConnectionManager";
import {GameConnexionTypes} from "../Url/UrlManager";
@ -13,7 +13,6 @@ export class DiscussionManager {
private divParticipants?: HTMLDivElement;
private nbpParticipants?: HTMLParagraphElement;
private divMessages?: HTMLParagraphElement;
private buttonActiveDiscussion?: HTMLButtonElement;
private participants: Map<number|string, HTMLDivElement> = new Map<number|string, HTMLDivElement>();
@ -23,9 +22,9 @@ export class DiscussionManager {
private userInputManager?: UserInputManager;
constructor(private mediaManager: MediaManager, name: string) {
constructor() {
this.mainContainer = HtmlUtils.getElementByIdOrFail<HTMLDivElement>('main-container');
this.createDiscussPart(name);
this.createDiscussPart(''); //todo: why do we always use empty string?
}
private createDiscussPart(name: string) {
@ -33,20 +32,12 @@ export class DiscussionManager {
this.divDiscuss.classList.add('discussion');
const buttonCloseDiscussion: HTMLButtonElement = document.createElement('button');
this.buttonActiveDiscussion = document.createElement('button');
buttonCloseDiscussion.classList.add('close-btn');
buttonCloseDiscussion.innerHTML = `<img src="resources/logos/close.svg"/>`;
buttonCloseDiscussion.addEventListener('click', () => {
this.hideDiscussion();
this.showButtonDiscussionBtn();
});
this.buttonActiveDiscussion.classList.add('active-btn');
this.buttonActiveDiscussion.innerHTML = `<img src="resources/logos/discussion.svg"/>`;
this.buttonActiveDiscussion.addEventListener('click', () => {
this.showDiscussionPart();
});
this.divDiscuss.appendChild(buttonCloseDiscussion);
this.divDiscuss.appendChild(this.buttonActiveDiscussion);
const myName: HTMLParagraphElement = document.createElement('p');
myName.innerText = name.toUpperCase();
@ -128,7 +119,7 @@ export class DiscussionManager {
reportBanUserAction.innerText = 'Report';
reportBanUserAction.addEventListener('click', () => {
if(reportCallback) {
this.mediaManager.showReportModal(`${userId}`, name ?? '', reportCallback);
mediaManager.showReportModal(`${userId}`, name ?? '', reportCallback);
}else{
console.info('report feature is not activated!');
}
@ -139,7 +130,6 @@ export class DiscussionManager {
this.divParticipants?.appendChild(divParticipant);
this.participants.set(userId, divParticipant);
this.showButtonDiscussionBtn();
this.updateParticipant(this.participants.size);
}
@ -184,9 +174,6 @@ export class DiscussionManager {
this.participants.delete(userId);
}
//if all participant leave, hide discussion button
if(this.participants.size === 1){
this.hideButtonDiscussionBtn();
}
this.sendMessageCallBack.delete(userId);
}
@ -199,14 +186,6 @@ export class DiscussionManager {
return this.activeDiscussion;
}
private showButtonDiscussionBtn(){
//if it's first participant, show discussion button
if(this.activatedDiscussion || this.participants.size === 1) {
return;
}
this.buttonActiveDiscussion?.classList.add('active');
}
private showDiscussion(){
this.activeDiscussion = true;
if(this.userInputManager) {
@ -222,17 +201,14 @@ export class DiscussionManager {
}
this.divDiscuss?.classList.remove('active');
}
private hideButtonDiscussionBtn(){
this.buttonActiveDiscussion?.classList.remove('active');
}
public setUserInputManager(userInputManager : UserInputManager){
this.userInputManager = userInputManager;
}
public showDiscussionPart(){
this.showDiscussion();
this.hideButtonDiscussionBtn();
}
}
}
export const discussionManager = new DiscussionManager();