FEAT: prototype game menu using html elements, better icon for text chat

This commit is contained in:
kharhamel 2020-12-04 11:30:35 +01:00
parent 855b55903b
commit 069f2f1cec
23 changed files with 520 additions and 226 deletions

View file

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export class ChatModeIcon extends Phaser.GameObjects.Sprite {
constructor(scene: Phaser.Scene, x: number, y: number) {
super(scene, x, y, 'layout_modes', 3);
scene.add.existing(this);
this.setScrollFactor(0, 0);
this.setOrigin(0, 1);
this.setInteractive();
this.setVisible(false);
this.setDepth(99999);
}
}

View file

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import {discussionManager} from "../../WebRtc/DiscussionManager";
export const openChatIconName = 'openChatIcon';
export class OpenChatIcon extends Phaser.GameObjects.Image {
constructor(scene: Phaser.Scene, x: number, y: number) {
super(scene, x, y, openChatIconName);
scene.add.existing(this);
this.setScrollFactor(0, 0);
this.setOrigin(0, 1);
this.displayWidth = 30;
this.displayHeight = 30;
this.setInteractive();
this.setVisible(false)
this.setDepth(99999);
this.on("pointerup", () => discussionManager.showDiscussionPart());
}
}

View file

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export class PresentationModeIcon extends Phaser.GameObjects.Sprite {
constructor(scene: Phaser.Scene, x: number, y: number) {
super(scene, x, y, 'layout_modes', 0);
scene.add.existing(this);
this.setScrollFactor(0, 0);
this.setOrigin(0, 1);
this.setInteractive();
this.setVisible(false);
this.setDepth(99999);
}
}